Ultimate Editor

Ultimate Editor; support/discussion/questions

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t0m
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Post by t0m »

Can anyone tell me if I can change the attitude of the other major races towards me, cos when I'm the feds on Dominion mod III they always end up declaring war on me? Also is there any way to make the vulcan system appear next to sol when I start new games?
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DCER
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Post by DCER »

1. nope, not yet
2. the only way is to create a game, save it, then open it in UE and move the system near sol - downside is you'll see the reavealed map doing so

PD: yay, I can spell even when drunk! :D cheers everyone :P

EDIT: or not -> PD = PS. reavealed = revealed
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DCER
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Post by DCER »

Version 0.6.4
is released.

Credits for this version go to:

Flocke (for figuring out the result.lst file)

and

Siggi (who did a great job translating UE into German)

Big thanks to both for their efforts!


Most notable changes in this version:

General:

- added translation support
- added German translation (thanks to Siggi)
- added partial Slovenian translation (for testing purposes)
- got rid of the data folder (essential data moved into jar)
- check integrity screen now has a regular text box - this allows easy text copying
- sometimes AboutGUI wasn't showing correctly, this is now fixed
- fixed bug: when converting images the file extension is now changed to tga
- trek.exe can now be opened with the editor (not all versions)
- saving files now works properly under linux

Stbof:

- ships can be added or removed from shiplist (requires trek.exe to be set in settings)
- added a very simple group edit for buildings
- ships are marked if they are special or not
- fixed cosmetic bug in ShipGUI that caused the ship list to jump sometimes
- check integrity command re-enabled
- fixed detection of changes

Alt:

- adding/removing files works the same as for stbof.res,
save changes using File->Save

Saved games:

- adding/removing files works the same as for stbof.res
save changes using File->Save
- extracting/adding result.lst now works as it should (thanks to Flocke)

Exe:

- added option to enable/disable the CD protection
- added command: Starting Conditions (allows changing starting population and credits)

EDIT:

I'd like to note that this software is always beta, make backups. If you find a bug, post it in this thread.

Source code is available - read the license on what rights you are given.
matress_of_evil
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Post by matress_of_evil »

I just tested UE and I got an error message on the tech screen. But I can't get the movies to work in the game nor can I play on eWarzone, so it may simply be my installation though.

When I go on Edit -> Technology -> Technology Fields if I click on ANY of the techs, I get the error message "techdesc.tec: String at index 77 not found." I got the exact same error message for all of the fields that I tried to open. When I then tried to go to a different UE screen, the error message appeared FOUR times before I was able to carry on.
Check out the latest news for Star Trek: Supremacy, Birth of the Empires and more at Star-Trek-Games.com!

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DCER
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Post by DCER »

It happens here also. Thanks for finding the bug! A fix is on the way.

EDIT: fixed version is uploaded
stardust
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Post by stardust »

well that's thrown my plans of continuing my Romulan expansion on UDM III back a few days :Lol:
Computers! [Expletive deleted]

My 4shared folder
Dr_Breen
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Post by Dr_Breen »

love the new version, makes fiddling with the shiplist a lot easier
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daniel
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Post by daniel »

Hello, you could make the French version like that it has for everybody there. No?
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DCER
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Post by DCER »

Yes, if someone is willing to translate it. :)
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daniel
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Post by daniel »

if you want i'm ready to do it. i'm french too. I began to translate almost all the files .text in French language
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DCER
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Post by DCER »

I've sent you a pm, daniel
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Peter1981
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Post by Peter1981 »

DCER:- UE1.4a superb!!!!

'May whatever gods you believe in have mercy on your soul' - Q
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gandalf1987
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Post by gandalf1987 »

hi, getting following message, when i start it: "could not find the main class. programm will exit."
I installed the new UE exactly as the "old", extracting it into a new folder in the botf directory.
maybe, i should use another zip-programm?
The Germans are a cruel race. Their operas last for six hours and they have no word for "fluffy".

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DCER
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Post by DCER »

You need to get java 6, some old versions worked on older java, the new one doesn't. Check the instructions on page 1.
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rt2100
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Post by rt2100 »

using v0.6.4a and the latest java, when i try to save an edited save game, i get a Read/Write Error saying "Attempted to read past end of stream.", followed by several Save Game Errors each saying "Previous sav entry not closed."

any idea how to fix it? pretty excited about the idea of messing with botf save games.
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