Now the time has come. I went out of tasks for the next big UE release. And while the changes aren't yet merged to the master branch and I didn't do any intensive testing, here comes a first pre-release for UE 0.9.0:
UE 0.9.0dev3
https://gitlab.com/stbotf/ultimate-editor/-/releases
The fixes and improvements are so massive, I believe it immediately should replace any former UE release. And if there are some bugs I missed that worked before, I am confident it won't take long to fix. Most of the time I guess it even can be work arounded.
While there are too many changes to list in detail, the main focus clearly was advanced save game editing and mod compatibility. For details on the countless other additions please check the change log. It by now has more than 400 lines of additions and fixes for this single release.
But as a disclaimer let me note once more, all that's found on those save game data structures by a great chance also applies to accessing the ingame data structures. Therefore much that I investigated for the save game editing also will go into the trek.exe framework that I plan for.
It likely again will take more than a year, but with UE save game editing we have a great sandbox for testing. And it shows what all is possible.
Happy testing and please report back on any issues you find!
Feature request best are collected in a seperate topic. I already lost track on what was requested.