Good news!!

A new patch to help with Turn processing is available you can find patch and more info in this topic
testers needed for Turn processing patch

MPR++ v0.2.6c open for alpha testing

MPR++; support/discussion/questions

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Cadet 1st Year
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Re: MPR++ v0.2.6c open for alpha testing

Post by ukulele » Sun Jan 21, 2018 2:09 pm

no did not test dxwnd, does it lower turn time also? I m not deep into modding, so I m gonna go with mpr++ for now and test it.

mpr++ works great, lag is gone. I just installed 1366x768 patch and that does work too. So ready for a first game.

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BORG Trouble Maker
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Re: MPR++ v0.2.6c open for alpha testing

Post by Flocke » Sun Jan 21, 2018 2:20 pm

no, there sadly is no turn time fix other than to destroy the ai fleets. But am glad mpr++ is working for you. :up:
Have fun!

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