MPR++ v0.2.6c open for alpha testing

MPR++; support/discussion/questions

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Flocke
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Re: MPR++ v0.2.6c open for alpha testing

Post by Flocke »

there you go, pm sent
screen flickering should be solved :)
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TheDarkOne
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Re: MPR++ v0.2.6c open for alpha testing

Post by TheDarkOne »

thanks,worked perfectly :D
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Nick2730
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Re: MPR++ v0.2.6c open for alpha testing

Post by Nick2730 »

id like to help as well
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RSE_Dissy
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Re: MPR++ v0.2.6c open for alpha testing

Post by RSE_Dissy »

hey flocke, i've been playing a federation game, i'm up to around turn 100 now, got alliance with roms and war with klings,cards,roms. There's some huge fleets flying around, I've yet to come into a very large battle but I'll post a few pics when I do.

I've not had one battle crash yet! All the ships looking very nice - never thought botf could look this good :)
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Flocke
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Re: MPR++ v0.2.6c open for alpha testing

Post by Flocke »

Thanks man! Screenshots is very welcome. :)

Sent you a message Nick.
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DannyTFC
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Re: MPR++ v0.2.6c open for alpha testing

Post by DannyTFC »

hi would i be able to get a link to the MPR++ please, i'd love to be able to play botf again :)
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Flocke
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Re: MPR++ v0.2.6c open for alpha testing

Post by Flocke »

yes ofc, no problem to that :)

p.s. it's really nice to see so many people still enjoying the game that we never heared about before :up:
Last edited by Flocke on Wed Oct 16, 2013 4:30 pm, edited 1 time in total.
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CmdrReed
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Re: MPR++ v0.2.6c open for alpha testing

Post by CmdrReed »

After considering the implications, responsibilities, and duties of such a decision, I too wish to enlist in in the MPR++ division.

Sir.
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Flocke
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Re: MPR++ v0.2.6c open for alpha testing

Post by Flocke »

haha, sure, there you go, see your pm box!
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Martok
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Re: MPR++ v0.2.6c open for alpha testing

Post by Martok »

Flocke wrote:p.s. it's really nice to see so many people still enjoying the game that we never heared about before :up:

It sure is. Kudos to you and your project, Flocke, for helping bring these folks out of the woodwork. :cool:
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nothingunrealexists
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Re: MPR++ v0.2.6c open for alpha testing

Post by nothingunrealexists »

I would find it logical to participate as well. Does it fix the crash to desktop in the 1024x768 mods?
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Re: MPR++ v0.2.6c open for alpha testing

Post by thunderchero »

nothingunrealexists wrote:I would find it logical to participate as well.
PM sent
nothingunrealexists wrote: Does it fix the crash to desktop in the 1024x768 mods?
it might help a little but that problem is due to old mpr files and mouse clicks I suggest use keyboard as much as you can.

thunderchero
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Re: MPR++ v0.2.6c open for alpha testing

Post by CmdrReed »

Martok wrote:
Flocke wrote:p.s. it's really nice to see so many people still enjoying the game that we never heared about before :up:

It sure is. Kudos to you and your project, Flocke, for helping bring these folks out of the woodwork. :cool:
Indeed. Still have the original cd and manual. I spent many hours playing this back on Win98 and lost hope of replay when it would not run on XP, but low and behold, you guys have made it work AND improved it / fixed many of the bugs. It's just fantastic. :grin:
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DannyTFC
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Re: MPR++ v0.2.6c open for alpha testing

Post by DannyTFC »

i'd just like to say, i played around 500 turns in a SP game and the game ran perfectly throughout. Thanks for this amazing MPR++.
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MrKeks
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Re: MPR++ v0.2.6c open for alpha testing

Post by MrKeks »

Hey Flocke i still enjoy the game and i would also like to help you.
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