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Re: MPR++ v0.2.6c open for alpha testing

Posted: Tue Dec 13, 2016 8:59 am
by ggcooljay
Flocke wrote:
ggcooljay wrote:I would like to test this too. Because my cursor lags so hard sometimes. I have heard that this can be a solution for my problem.
welcome, there are other solutions to the cursor lag like DxWnd but sent you the links ;)
Thank you very much :)

Re: MPR++ v0.2.6c open for alpha testing

Posted: Thu Dec 22, 2016 11:33 am
by 29BQ
thunderchero wrote:
SeaBee-T wrote:Hey guys, just checking in, how's progress on the final MPR++?
Not sure how Flocke will respond, but the mod coverage update of version v0.2.6c is progressing.
you see in image the list is growing :grin:
list.jpg

thunderchero
My current version is old. Can I have a link to download the latest one? Pretty please?

Re: MPR++ v0.2.6c open for alpha testing

Posted: Sun Feb 05, 2017 3:57 pm
by kadovdax
Hi can I try the alpha please?

Re: MPR++ v0.2.6c open for alpha testing

Posted: Sun Feb 05, 2017 3:59 pm
by Flocke
sure, sent you the links and welcome :)

@29BQ I guess you still have the latest, at least I don't have any newer than that

Re: MPR++ v0.2.6c open for alpha testing

Posted: Sat Mar 25, 2017 3:45 pm
by 359
I'd be interested in trying this if it's still available for testing.

Re: MPR++ v0.2.6c open for alpha testing

Posted: Sun Mar 26, 2017 5:25 am
by Flocke
links sent & welcome

Re: MPR++ v0.2.6c open for alpha testing

Posted: Thu Mar 30, 2017 7:25 am
by DarkIllusion
Thanks for your work! I'd like to test the current alpha version. Could you please send me the link?

Re: MPR++ v0.2.6c open for alpha testing

Posted: Thu Mar 30, 2017 9:27 am
by thunderchero
Hi DarkIllusion,

welcome to forum and links sent

thunderchero

Re: MPR++ v0.2.6c open for alpha testing

Posted: Sat May 06, 2017 7:51 pm
by Smoothgrandmama
IS this suitable to run Multiplayer on? and how much does it differ from the Vanilla version?

Re: MPR++ v0.2.6c open for alpha testing

Posted: Sat May 06, 2017 8:44 pm
by thunderchero
Smoothgrandmama wrote:
Sat May 06, 2017 7:51 pm
IS this suitable to run Multiplayer on? and how much does it differ from the Vanilla version?
in multiplayer you can not mix mpr++ and original graphic engine.

Re: MPR++ v0.2.6c open for alpha testing

Posted: Tue May 09, 2017 8:54 am
by User45701
This sounds amazing i have two monitors and cant play botf in one because and work on the other it cant be run in windows mode.
Can you send me the link please

Re: MPR++ v0.2.6c open for alpha testing

Posted: Wed May 10, 2017 12:18 am
by Flocke
hi User45701, welcome & sent you the links

Re: MPR++ v0.2.6c open for alpha testing

Posted: Wed May 31, 2017 3:07 pm
by Mr.Stranger
Hello there. Been having some trouble trying out this game, found a work-around but now I'm getting super mouse lag from starting the game making it unplayable. Seems this MPR++ thing is working for people? If so, I would like a link to it please. Do I need to do anything special with it once I have it installed or is just that and it should work?

Re: MPR++ v0.2.6c open for alpha testing

Posted: Wed May 31, 2017 3:25 pm
by Flocke
welcome Mr.Stranger, sent you the links

yes mpr++ helps on the mouse lag as well as dxwnd
all needed should come with the installer, the only possibly required is to run the included d3dx9 and msvcr100 redist installers after mpr++ install

cheers

Re: MPR++ v0.2.6c open for alpha testing

Posted: Wed Jun 14, 2017 10:54 am
by kadovdax
Hi can i have mpr++ you sent me it before but I had to reinstall windows and it wasn't in the back up :(