New MPR++ ship releases

MPR++; support/discussion/questions

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New MPR++ ship releases

Post by thunderchero »

here is first release for mpr++ vesta model.
vesta.rar
(5.47 MiB) Downloaded 224 times
screenshot 01052015_133537584.png
screenshot 01052015_133537584.png (370.86 KiB) Viewed 10047 times
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Re: Ship models you would like in MPR++ v0.2.6c

Post by thunderchero »

Flocke wrote:still the nacelles would benefit from some better lighting plus blooming effect
I not spending too much time on lighting right now. This can always be added easily later. :wink:

here is the Luna release. (I should start a new section or topic for mpr++ model releases)
luna.rar
(4.85 MiB) Downloaded 229 times
screenshot 01192015_115110673.png
screenshot 01192015_115110673.png (674.14 KiB) Viewed 10120 times
Edit;

here is a quick one Nova
nova.rar
(813.04 KiB) Downloaded 228 times
screenshot 01192015_132308944.png
screenshot 01192015_132308944.png (361.97 KiB) Viewed 10116 times
and one more......
Titan.rar
(3.29 MiB) Downloaded 223 times
screenshot 01192015_153325287.png
screenshot 01192015_153325287.png (603.89 KiB) Viewed 10114 times
last one today Raven (AKA Shadow)
raven.rar
(845.56 KiB) Downloaded 215 times
screenshot 01192015_183109087.png
screenshot 01192015_183109087.png (354.63 KiB) Viewed 10110 times
ok finished this one late last night
AelRakho.rar
(822.41 KiB) Downloaded 211 times
screenshot 01192015_194922950.png
screenshot 01192015_194922950.png (311.66 KiB) Viewed 10104 times
if anyone (adi) has any problems or questions on adding these file to MPR++ let me know.

enjoy

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Re: Ship models you would like in MPR++ v0.2.6c

Post by thunderchero »

Hi Everyone,

here is the Achilles mpr++ version
Achilles.rar
(7.33 MiB) Downloaded 223 times
screenshot 01262015_134644921.png
screenshot 01262015_134644921.png (412.61 KiB) Viewed 10055 times
screenshot 01262015_134628374.png
screenshot 01262015_134628374.png (486.29 KiB) Viewed 10055 times
screenshot 01262015_144237673.png
screenshot 01262015_144237673.png (315.75 KiB) Viewed 10054 times
btw here is the Klingon ship that was requested "voltron" lol
voltron.rar
(776.58 KiB) Downloaded 232 times
screenshot 01262015_152649197.png
screenshot 01262015_152649197.png (413.16 KiB) Viewed 10052 times
enjoy

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Re: New MPR++ ship releases

Post by SeaBee-T »

Beautiful models! I'm eager to see these implemented in-game. :)
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Re: New MPR++ ship releases

Post by adi »

you can add them to your MPR++ mod;

For each model, folow the steps below; this is for the Achilles model:

download the model files and unzip them somewhere. For each ship, TC has provided gfx.zip, a placeholder, HobMappings.xml and package.xml.

1. the placeholder
using UE, load the stbof.res of your MPR++ mod; go to Edit->Graphics->Add/Remove Ship Models and import the placeholder over one of the models NOT USED in your game currently. If you need to make a new place follow the UE tutorial for adding a new ship.
import_The_Placeholder.png
import_The_Placeholder.png (65.51 KiB) Viewed 9131 times
Now comes the only tricky part; notice in the picture above how TC has named his model "HH3" and the place in your shiplist is "L__"; make a note of that; HH3 will become L__

2. HobMappings.xml and package.xml.
you need to add the data line from this (the one enlarged below) to the mpr++/data/mappings/HobMappings.xml and mpr++/packages/Demo_ship_pack/package.xml files in the MPR++ directory under your mod directory. Here you are to replace the hh3 with l__ in our case.
<HobMappings>
<path root="Demo_ship_pack">
<hob name="hh3_a.hob" target="fed_Achilles"/>
</path>
</HobMappings>

<package res="gfx.zip">
<templates>
<ship name="fed_Achilles" unitname="Achilles" unittype="Dreadnought" mesh="Achilles.mesh" sizeX="334.6" sizeY="103.6" sizeZ="735.0"/>
</templates>
</package>

3. copy all files from gfx.zip into the gfx.zip of your MPR++ dir

Now your new ship model is available in UE as i_l__120.tga; notice the l__ instead of hh3; if your original ship was named L_ (like the ferengi Marauder from the picture) the l_ would have replaced hh3.

Bonus: if you want your new ship to display in the Demo shiplist of MPR++ (F12 + d) you need to add it's target, i.e. fed_Achilles to the list in mpr++/data/mappings/UnitMappings.xml; you'll notice there that some ships are listed 2-3 times; just use one of those duplicates to replace with "fed_Achilles" as target.
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Re: New MPR++ ship releases

Post by adi »

The Achilles, in game, looks a bit longer that the Sovereign and definitely more voluminous than the Galaxy. I'll link some photos once i get home.
I always envisioned it as a tactical cruiser; we have enough dreadnoughts already (Sovereign, Vesta, Galaxy-X).
If it were up to me, for the next MPR++ release, I would make it a touch smaller than the Sovereign; something between the Prometheus and the Sovereign; 550m in length.
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Re: New MPR++ ship releases

Post by anjel »

i´m missing something, because i´ve followed all steps, and i can even watch the ship in the demo shiplist (F12+d), but i can´t see the ship in game, i´ve added to the tech list and can build it, but can not see it in 3D :(

regards
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Re: New MPR++ ship releases

Post by thunderchero »

anjel wrote:i´m missing something
did you edit the hob mapping to correct model prefix?

the hob mapping is only an example when model is added to shiplist the prefix will change.

<hob name="hh3_a.hob" target="fed_Achilles"/>

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Re: New MPR++ ship releases

Post by anjel »

thunderchero wrote:
anjel wrote:i´m missing something
did you edit the hob mapping to correct model prefix?

the hob mapping is only an example when model is added to shiplist the prefix will change.

<hob name="hh3_a.hob" target="fed_Achilles"/>

thunderchero
yep, did as told, use the "L__.hob" with capitals and "l__.hob", no luck
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Re: New MPR++ ship releases

Post by thunderchero »

you have to use what ever is in your shiplist.

but from your post did you have it as l__.hob or l__a.hob?

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Re: New MPR++ ship releases

Post by anjel »

Just plain "L__.hob" with double underscore.

PD: was trying to connect to msn with trillian but it seems it has some problems, lol.
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Re: New MPR++ ship releases

Post by thunderchero »

if your prefix is l__ (2 underscores) you would need l___a.hob (3 underscores)

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Re: New MPR++ ship releases

Post by anjel »

worked like a charm as you said !!!
thank you :)
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Re: New MPR++ ship releases

Post by thunderchero »

well................ lol

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Re: New MPR++ ship releases

Post by anjel »

lol, just drolling. Vesta looks fantastic, i´ll add Luna soon.
I must say once you take a look at the new meshes, it´s hard to come back to vanilla models. :up: :up: :up: :up: :up: :up: :up:
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