first you will need a screenshot of your retextured ship (in combat will work)brianmcfa wrote: My question for today is how do you change the icon that shows up in UE's screen? I'd like to make the icon match the ship but I don't know how.
you will also need some type of image editor to resize and crop your screenshot that can save tga as 16 bit
extract the 5 tga files for that model
i_m09170.tga
i_m09120.tga
i_m0960.tga
i_m0930.tga
i_m09w.tga
start with the i_m09170.tga file resize and crop your new image so it is 170 pixels wide and less than 142 height then paste it on top of i_m09170.tga make sure everything is pure black except ship (this makes black transparent in game) check your image size it should still be 170 x 142
save as i_m09170.tga 16 bit
resize image to 120 x 100 and save as i_m09120.tga 16 bit
resize image to 60 x 50 and save as i_m0960.tga 16 bit
next one is a little different open i_m0930.tga select only the purple border and copy/paste it to the i_m0930.tga resize the image from before to 30 x 25 and paste between background and new layer you just created then save as i_m0930.tga
16 bit
the i_m09w.tga you could still use since it is a wire of ship
rename the 5 files if needed to match the prefix you are using (m09 -> fl2) for example
add file back into stbof.res
btw you need to edited all 3 gifs m09_a, m09_b and m09_c and even then the model will go green when very far away.
good luck
thunderchero