I had 8 bytes after moving code around before adding this.Spocks-cuddly-tribble wrote: ↑Mon Apr 20, 2020 8:32 amThis doesn't sound right, shouldn't be more than 1-2 bytes (nops) left.
xor ecx, ecx (looks like an unused register)
mov cl, 5
xor edx, edx
idiv ecx
after adding that I had 1 byte left.
But as I said that caused CTD on turn processing