(and the tech level bonuses have not been able to hide either, but that will go into another topic later )

Normally the base morale is 100, but on "impossible" it's reduced by 20 points in starting systems.

This value is stored in trek.exe at position

**0x50622**.

The default value is 0x14 (=20).

It's length is only 1 byte, and it is

**signed**.

Note that it is subtracted from 100, so positive values will decrease the base morale and negative values will increase it.

Also, you have to follow these

**limits**:

The resulting base morale must be greater than zero. So the highest valid value is 0x63 (=99), leading to a base morale of 1.

On the other hand, the resulting base morale must not be greater than 200. So the lowest valid value is 0x9C (=-100), leading to a base morale of 200.

As always, invalid values will yield a speedy, unbureaucratic return to the desktop