Hi Everyone,

The 20th Anniversary of the release of Birth of the Federation is now less than 2 months away "May 25 2019" it is gratuitous that it also falls on Saturday.

I propose we gather on GameRanger for quick multi-player games and reminiscing about our favorite game.

I will try to be on GameRanger as much as I can that day and night and hope to see you there.

thunderchero

For discussion see this Topic

Negative valve for ship costs over appr. 32700 credits

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DOT
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Negative valve for ship costs over appr. 32700 credits

Post by DOT » Thu Jan 29, 2009 1:54 pm

Hello,
is there a fix for the ship cost - which gets negative, if cost is set higher than 32767 or so credits?
I remember another topic where Gowron wrote about the building upgrade issue, but (when I am right), there was no edition for ship cost.

Thanx!

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slickrcbd
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Re: Negative valve for ship costs over appr. 32700 credits

Post by slickrcbd » Tue Jan 22, 2019 3:17 pm

Without knowing anything about the game code, the number is most likely 32767 due to it being the limit for a 16-bit signed integer and thus one less than 2^15. 16-bit signed integers range from +/- 32767 as one bit is used for indicating positive or negative.

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thunderchero
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Re: Negative valve for ship costs over appr. 32700 credits

Post by thunderchero » Tue Jan 22, 2019 4:45 pm

correct, also this issue was fixed in this post.

viewtopic.php?f=234&t=464#p16922

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