1.02 or multi install?

This forum is for outdated or irrelevant Modding Information that may or may not be 3 months old.

Moderator: thunderchero

Post Reply
User avatar
Posts: 198
Joined: Sun Apr 27, 2008 2:00 am
Location: Sydney, Australia

1.02 or multi install?

Post by geon »

Hi everyone,

A quick question for the modding experts. When starting a new mod, is it better to start modding a straight 1.02 vanilla game, or can you start with the multi install version?

And if you can start modding with the multi install, will this affect it's multi mod capability (ie being able to have various mods at the same time?)

Thanks in advance

User avatar
Site Administrator aka Fleet Admiral
Site  Administrator aka Fleet Admiral
Posts: 6527
Joined: Fri Apr 25, 2008 2:00 am
Location: On a three month training mission, in command of the USS Valiant.

Post by thunderchero »

1.0.2 vanilla cd version and 1.0.2 multi install version are basicly the same.

differences in 1.0.2 multi version

1. all gifs convertd to 256x256 to be compatable with hades
2. jokers patch files per installed
3. cd protection removed from trek.exe
4. installs all file needed to run from hard drive
5. creates backup files that are used when mods are installed (this prevents coruptions to mod if vanilla had been edited).

So 1.0.2 multi version can be edited to start creating any new mod without effecting new mod when they are installed.

once any one has a mod ready to release they have 2 options

1. I will setup a mod installation for them from the files they give me.
2. If they feel comfortable with creating there own installer I will help them to create an installer code just for their mod that they can use any time they want to create a new version of their mod.

so far most have just given me file for me to create an installer for them, but tethys and stardust are only ones to create their own installer of their mod.

Post Reply

Return to “Modding Information Archive”