I got a D for art and Design...

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Chernabog
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I got a D for art and Design...

Post by Chernabog »

Hi,

A strange subject but it is relevant :)

I'm still going though my mod, its progressing quite well but I am a little short of decent ship models for the Cardassians (and some of the others tbh).

So I have found a nice model (Dr_Breen's Ranol class from his ship pack) but its colours/texture is not so great. So I would like to be able to alter these colours to make it fit in with the other Cardassian models (almost all taken from the UDM ship pack).

I have tried the indexed pallet swap trick mentioned in the reducing paletts topic, but I only have the GIMP as my graphics package (a bit more limited than photoshop) and the results look worse than the original.

So, as per the subject, my art and design skills are some what limited but I am willing to try out some different things to get this to work. Can anyone suggest a good (and free, free being the priority here :wink: ) package that will let me see the model in 3D but still allow me to alter the colour palette/texture so I can get the model to look like I want it to?

I am not worried at the moment with changing the actual model, just its texture, so any help with this will be much appreciated :)

Regards,

C.
Last edited by Chernabog on Tue Jun 15, 2010 8:57 am, edited 1 time in total.
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Post by Dr_Breen »

i still got all the files of every model i made. however i don't know which one is supposed to be the "ranol" i never gave them names.

can you send a pic or something?
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Chernabog
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Post by Chernabog »

Its the one with the funny tail on it ...



C.
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Tethys
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Post by Tethys »

You can always, ahem, *acquire* a copy of Photoshop CS or such from the internet via various *peer* related websites. PM me for more information, as I have a working copy I could be able to *package* and ship :)
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Dr_Breen
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Post by Dr_Breen »

@tethys: you probably should use pm function for comments like that 8)

@chernaborg can you send me the texture you want to use the palette from? i will fusion its palette with the ranol texture
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Post by Dr_Breen »

looks like its not so urgent :lol: :lol:
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Post by Chernabog »

Dr_Breen wrote:looks like its not so urgent :lol: :lol:
Sorry, got carried away with digital cameras yesterday .. just spent a shed load on a nice new one (Olympus sp-590uz, plus telephoto lens :) ).

I think this one probably covers all of the colour bases as it were...


There is no real rush tbh, but the quicker the better :)

Thanks Dr B,

C.

ps: @Tethys ... naughty ... tempted for sure but naughty 8)
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Post by Dr_Breen »

i've added your gif's palette to the card's texture. as a result the textures turned out to be rather brown than having that cardassian green-yellow:


the images above can be used as new textures and should result in having 2 palettes less than before.
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Post by Chernabog »

Awsome, thanks Dr B, that looks a lot better and it is now part of my mod :)

Regards,

C.
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