Ultimate Dominion Mod III - Beta Info

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chmr621
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Post by chmr621 » Thu Apr 09, 2009 8:29 pm

There is a size issue with Dominion scouts they are bigger than the attack fighters and the new cardassian outpost is smaller than a dominion attack fighter

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thunderchero
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Post by thunderchero » Thu Apr 09, 2009 10:18 pm

krazyk wrote:edit: when I tried running udm I got mss32.dll was not found. I copied the mss32.dll from the \botf folder into the \botf\udm folder and still no dice. I got the 1.0.2 from your link on the first page of this thread.
this installer is only for multi installer.

viewtopic.php?name=Downloads&d_op=viewd ... ls&lid=143

this file must be installed first.

so uninstall UDMIII then install multi 1.0.2

then install UDMIII

thunderchero

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Post by krazyk » Thu Apr 09, 2009 10:23 pm

Leave the cd version 1.0 installed?
d/l and run UDMIII_3.0.0_English_a then UDM 3 correct?

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Post by thunderchero » Thu Apr 09, 2009 10:47 pm

uninstall UDM 3.0.0

uninstall cd version

install 1.0.2 multi main installer

install UDM 3.0.0

in that order

thunderchero

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Post by thunderchero » Sat Apr 11, 2009 12:18 pm

Hi everyone,

No one has asked but here is a unedited trek.exe without the larger maps

normal maps for UDMIII 3.0.0

Note; the use of differant exe between players will crash in MP games

thunderchero
Last edited by thunderchero on Sat May 02, 2009 4:37 pm, edited 1 time in total.

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jaruler
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Post by jaruler » Sat Apr 11, 2009 2:11 pm

thunderchero wrote:Hi everyone,

No one has asked but here is a unedited trek.exe without the larger maps

normal maps for UDMIII 3.0.0

Note; the use of differant exe between players will crash in MP games

thunderchero
did you increase map size?

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Post by stardust » Sat Apr 11, 2009 3:06 pm

thunderchero wrote:Hi everyone,

here is the latest files for UDMIII 3.0.0

Multi UDM 3.0.0 English

you tell me whats new for a change I am tried. 8O

thunderchero
Here above is the link for UDM III already complete with larger maps Jaruler.

happy gaming :wink:
Computers! [Expletive deleted]

My 4shared folder

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Post by chmr621 » Sun Apr 12, 2009 7:58 pm

It is turn 225 and i just got the Miradorn to join they have food and energy but no industry structures

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thunderchero
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Post by thunderchero » Sun Apr 12, 2009 8:04 pm

chmr621 wrote:It is turn 225 and i just got the Miradorn to join they have food and energy but no industry structures
this would be normal BOTF bug that is unsovled.
I think example; AI sells all type 5 before building type 6 structures and you got them as members before they rebought type 6. this bug is very random in all mods.

thunderchero

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chmr621
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Post by chmr621 » Sun Apr 12, 2009 8:07 pm

Thanks for answering me so quick lol

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Post by thunderchero » Mon Apr 13, 2009 11:32 pm

Hi everyone,

I have uploaded a replacement installer with edited ships scale for cardassian outpost and dominion fighter

Multi UDM 3.0.0 English

the version was not changes for this installer.
this is full install so uninstall older version first.

also here is link to new exe for normal size maps.

http://www.4shared.com/file/98427894/d9 ... d_map.html

thunderchero

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Post by zozozo » Thu Apr 16, 2009 11:46 pm

havent been on the forums in a long while - nice to see that there's a new UDM out. do I have to install joker's patch or anything else before installing the mod (i've forgotten)? also have the ship stats been altered at all since 3.0.i because some kling ships were useless?
Let's make sure history never forgets the name... Enterprise

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Post by thunderchero » Fri Apr 17, 2009 12:43 am

zozozo,

this version has only been released in multi mod format check this post.
viewtopic.php?name=Forums&file=viewtopic&t=548

this file must be installed first, and should take care of your dvd problem :wink:
viewtopic.php?name=Downloads&d_op=viewd ... ls&lid=143

thunderchero

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Post by zozozo » Fri Apr 17, 2009 1:03 am

thunderchero wrote:zozozo,

this version has only been released in multi mod format check this post.
viewtopic.php?name=Forums&file=viewtopic&t=548

this file must be installed first, and should take care of your dvd problem :wink:
viewtopic.php?name=Downloads&d_op=viewd ... ls&lid=143

thunderchero
ahh cool! thanks

got everything working now :D

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Post by sean_west » Sat Apr 18, 2009 4:39 pm

Hi Everyone,
Sorry for the absence, real world has been a bit demanding.

I have so far played as Fed to turn 458 without finding any bugs.

The only niggle is that although the codes which control map size and generation have been changed, those which asign homeworld placement need looking at. I simply used UE to spread them out a bit. sticking to my ideals of research and internal development, it was on turn 415 that I met the Klingons, Have still to find the rest.

Thunder - Are the location of the codes which control star density still in the same location? as I would like to bump it up a little. BOTF seems to like my laptop, as I have still not suffered any lagging yet... :)
Like the bad guy from so many horror films,

I have returned

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