count23 wrote:quick question for you lads,
This is not a quick question.
count23 wrote:these models you make for BOTF... before they're exported to HOB, what program do you make them with?
That depends, each person I have talked to about what they uses have been differant. I will use just about all of them depending on what I am tring to do. programs I use mainly is; Ultimate Unwrap3D, MultiGen-Paradigm Creator, NewTek LightWave 3D 9.2 Modeler, 3ds max 5, 3ds max 7, Polygon Cruncher 7.23, flt2hob All of these programs have different uses and no one uses them the same way.
count23 wrote:Over on trekmania.net RedAdmiral mentions lightwave, is that the program of choice?
I use this program a lot but siggi does not use it hardly at all if any.
count23 wrote:how do you convert to and from LWO to HOB?
first off I do not know of any way to convert from lwo file to hob. file must be saved in 3ds file and use MultiGen-Paradigm Creator to convert to flt file then use flt2hob to convert to hot file and finaly hob file. this process can take as little as an hour or as long as weeks depending on how comlicated the model is.
Also just an example during (slicing) with MultiGen-Paradigm Creator I have a way I do it that siggi does not understand, and siggi way of slicing I don't understand. we both end up with very nice looking ships using 2 complete different methods.
Just a note the way I slice I have been told it should not work but for me it does and I have tried to expain how I do it but no one has been able to duplicate my way of slicing.
so to summerize it is all trial and error, So good luck