Ultimate Dominion Mod III - Beta Info

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ManweSulimo
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Need Help unpacking the game getting an english error...

Post by ManweSulimo » Tue Feb 17, 2009 8:45 am

I downloaded the UDMIII3.0.i3s from the 4shared website and tried loading it but keep getting an error. I unloaded and reloaded BOTF and the 1.02 patch and reload the files but same error. What am I missing... I want to play again but cannot seem to find the files to upload individually and teh unpacker is not working for me... Any advice?

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thunderchero
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Post by thunderchero » Tue Feb 17, 2009 3:25 pm

@ManweSulimo,

are you using jokers patch?
here is link
viewtopic.php?name=Downloads&d_op=viewd ... ls&lid=120

also what error are you getting?

also 4shared has had problems in past with bigger files so file maybe corupt I will check later
so use this download link
viewtopic.php?name=Downloads&d_op=viewd ... ls&lid=135

this is the latest version

thunderchero

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ManweSulimo
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this is the message I am getting upon download failure...

Post by ManweSulimo » Tue Feb 17, 2009 7:34 pm

Birth of the Federation script installer
worst case occurred

The mod-installation failed

The error:
copy D:\ENGLISH\*.* into C:\botf\ENGLISH
can`t copy D:\ENGLISH to C:\botfENGLISH

ERROR 23 Data error (cyclic redundancy check)



if this want help try:

reinstall botf
update to 1.0.2
try install the mod again
HELP help HELP
If you are helpless, confused, frustrated, angry

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ManweSulimo
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Post by ManweSulimo » Tue Feb 17, 2009 7:45 pm

and yes I am using joker's patch. Any ideas... I tried migrating the files into the RES manually to find an issue all files migrated fine with no problems until the ship tech and shiplist files were migrated (had to single out the files to find the problem. For some reason when I migrate them and zip them into the RES file the game does not load at all. Is anyone else having these issues?

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thunderchero
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Post by thunderchero » Tue Feb 17, 2009 9:17 pm

Ok what is D:\ is this cd drive, vitaral drive or hard drive. if hard drive this could be your problem installer would look for cd and since it is not a cd installer fails.

winzip corupts res files.

also here is manual install txt
http://www.4shared.com/file/73259546/19 ... stall.html

thunderchero

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jaruler
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Post by jaruler » Sat Feb 28, 2009 1:41 pm

just had my best game to date in udm 3 and with no crashes. not finished yet but its been very good game playing as roms and nicking all other ships, i have a fleet of roms and a fleet of klin and a fleet of dom but just keep seem to blow up the cards instead of nicking them.

my spies must not like them very much.

one thing though is that i put it on many but only around 13 minors are on the map. is there a reason for this?

does many produce the same amount of minors each time?

thinking i might now play as feds even though not finished this game but its very laggy an i thin i will start from t1 or t2 this time rather than tech 5

the only race in this game that did nothing was kling.

god i wish i had a game where they all did very well and make it gard at least

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Post by war800 » Sat Feb 28, 2009 9:22 pm

jaruler wrote:just had my best game to date in udm 3 and with no crashes. not finished yet but its been very good game playing as roms and nicking all other ships, i have a fleet of roms and a fleet of klin and a fleet of dom but just keep seem to blow up the cards instead of nicking them.

my spies must not like them very much.

one thing though is that i put it on many but only around 13 minors are on the map. is there a reason for this?

does many produce the same amount of minors each time?

thinking i might now play as feds even though not finished this game but its very laggy an i thin i will start from t1 or t2 this time rather than tech 5

the only race in this game that did nothing was kling.

god i wish i had a game where they all did very well and make it gard at least
oh wait till you play at t1 or t2 with any other race than klingons. you'll be in for a surprse ;)

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Post by Battlehawk » Tue Mar 03, 2009 6:25 pm

First of all Hello!
I'd never expected too find another new BotF mod after all those years!
What I'd least expected was one that damned good!
I just signed in here today and tested the mod for the last two hours and I am just astonished.
I had a few crashes that seem to be related to the 3D Models to some ships - strangely the ones which cause a crash seem to change everytime -
but from what I've read so far you guys are still working on these things.

I still can hardly believe it...
Keep up the good work!

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Post by Holeoe » Tue Mar 24, 2009 2:59 pm

well can't seem to find anyone else reporting this bug. I can't seem to ever upgrade any home system past tech 8, it just freezes at around 5 turn left and stays at 5 turns left.

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thunderchero
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Post by thunderchero » Wed Mar 25, 2009 10:26 pm

Hi Everyone,

It is time, :wink:

I have started a list and editing mod for an update. "UDMIII 3.0.0"

Changes:
production bar fix for federation interface.
rm-ro tga fix for black background.
toned down minor stats.
increased starbase stats
Coridan Staryard bonus changed from 8000 industry to 100% industry
Symbiont's Raiders Guild changed to % espionage total.
special ships diabled (structure will still give same production bonus)
Upgrading buildings bug (fix)
scrapping ships revenue lowered to 50%
Unknown ship stats pop-up bug (fix)
terraforming image bug
disable check for extra starting systems;
tech 1 home 0 system, tech 2 home 1 system, tech 3 home 2 systems, tech 4 home 3 systems, tech 5 home 4 systems.
25% more systems (Note this will be best played in irregular or elliptilcal)

I would also like to hear from all of you :lol:

thunderchero

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war800
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Post by war800 » Wed Mar 25, 2009 10:50 pm

bout damn time lol

but i can't think of too much more to add to the list.........but i'll replay UDM3 and see if i can come up with soemthing else

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Post by stardust » Thu Mar 26, 2009 11:10 am

Sounds like a good to do list.

I know other people are going to come up with a raft of suggestios for ship stats, but all i'm going to suggest is where a few ships sit on the tech tree.

The Klingons getting their Negh'var upgrade at the exact same time as getting their Bird of Death for instance, and the Dominion needing 2 fields at tech 10 for their heavy attack fighter and needing the other 4 fields at 10 to get the upgrade.
Computers! [Expletive deleted]

My 4shared folder

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Holeoe
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Post by Holeoe » Thu Mar 26, 2009 1:52 pm

For the "25% more systems (Note this will be best played in irregular or elliptilcal)" will there be an option to to turn it on/off. Also off topic do you have the english version of building mod, I used to have it but my hdd died at xmas and I hadn't backed up my data

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thunderchero
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Post by thunderchero » Thu Mar 26, 2009 2:11 pm

Holeoe wrote:For the "25% more systems (Note this will be best played in irregular or elliptilcal)" will there be an option to to turn it on/off. Also off topic do you have the english version of building mod, I used to have it but my hdd died at xmas and I hadn't backed up my data
no and no

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chmr621
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Post by chmr621 » Fri Mar 27, 2009 8:56 pm

when is udmIII 3.0.0 going to be released

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