please - change the new view (ship size) into the old! i mean, the camera is to far from the ship(s) and makes the battle slow and confusing...
I am going to agree with this statement. It is very reminiscent of the Klingon Starbase bug which make tactical combat a nightmare due to ships being so far away. Seems to me like the agility of ships was increased to compensate for this. Moreoever, the agility and defense settings are quite frankly ridiculous, especially so for the destroyers. They look more like a swarm of insects surrounding a bug light than ships in combat.
I am assuming you mean this can be done in UE. If this is not the case, what program should be used to adjust the ship scale?So then you have two options...
1. Learn to edit all ship scales to the way you want.
I think the vanilla settings were balanced well for the most part and should only have minor tweaks to bring them up to snuff. Each empire should retain there original advantages i.e. Feds have strong shields, Cardassians strong hull, Klings high defense. Here's how I have a few of mine setup.
Galaxy Class Stock w/BOTF
Original: Command Cruiser II
Shields: 660
Hull: 222
Phasers: 11x40
Torpedoes: 8x68
Phaser Accuracy: 160
Torpedo Accuracy: 140
Defense: 60
Agility: 100
Shield Recharge: 40 I think
Maintenance Cost: 115
New: Heavy Battleship II
Shields: 964
Hull: 322
Phasers: 12x60
Torpedoes: 10x100
Phaser Accuracy: 185
Torpedo Accuracy: 165
Defense: 115
Agility: 115
Shield Recharge: 100
Maintenance Cost: 120
Excelsior Class New Ship
My Name: Heavy Explorer II
Shields: 575
Hull: 225
Phasers: 10x55
Torpedoes: 6x92
Phaser Accuracy: 170
Torpedo Accuracy: 155
Defense: 90
Agility: 100
Shield Recharge: 80
Maintenance Cost: 75
Vor'Cha Class
Original: Attack Cruiser II
Shields: 560
Hull: 195
Disruptors: 28x60
Torpedoes: 10x100
Phaser Accuracy: 235
Torpedo Accuracy: 162?
Defense: 147
Agility: 100
Shield Recharge: ?
New: Attack Cruiser II
Shields: 635
Hull: 235
Disruptors: 28x60
Torpedoes: 10x100
Phaser Accuracy: 205 (I felt was too high)
Torpedo Accuracy: 165
Defense: 147
Agility: 105
Shield Recharge: 75
Keldon Class
Originally a Strike Cruiser, now a Battleship
New: Battleship II
Shields: 650
Hull: 450
Phasers: 12x62
Torpedoes: 10x100
Phaser Accuracy: 185
Torpedo Accuracy: 165
Defense: 90
Agility: 100
Shield Recharge: 75
As you can see, I balanced out ships like the Galaxy, and fit the Excelsior in between. I gave the Vor'Cha a boost in shields and hull but kept mostly everything else mostly the same as far as weapons are concerned. I gave the Keldon a large shield boost but slight hull reduction since it's now a command vessel but below the Hutet.