Ultimate Dominion Mod III - Beta Info
Moderator: thunderchero
- captaindusk
- Commander
- Posts: 300
- Joined: Sat Feb 07, 2009 3:00 am
Do you think there's a way to make it compatible in the future? AFAIK there is kinda "Windows XP Emulator" integrated in Windows 7, like the Dos Box was integrated in XP Maybe it works with this? Or has this been announced only for the final version and can't be found in the beta? I can't tell cause I refuse to try out the beta yet. I don't wanna reinstall my system as it nearly works perfect now. Ok it refuses many games but that's another topic ^^.
Greets
CD
edit: o.k. problem solved, guess we posted at the same time ^^. So Falco, you solved it through the Explorer Compatibility Mode? Just curious.
Greets
CD
edit: o.k. problem solved, guess we posted at the same time ^^. So Falco, you solved it through the Explorer Compatibility Mode? Just curious.
Last edited by captaindusk on Wed Jun 24, 2009 10:48 am, edited 1 time in total.
- captaindusk
- Commander
- Posts: 300
- Joined: Sat Feb 07, 2009 3:00 am
- mbwilliams
- Cadet 4th Year
- Posts: 17
- Joined: Mon Jun 01, 2009 2:00 am
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7962
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
- mbwilliams
- Cadet 4th Year
- Posts: 17
- Joined: Mon Jun 01, 2009 2:00 am
ok so I've already changed all the relevant fields under Building stats with no luck..I've now put a minimum pop of 80 under ai building req. I'm hoping this will help. What do you mean by 'allow building for each race at tech requierment' ? I have already selected you need Energy TL=2 under bulding stats.
Cheers!
Cheers!
- mbwilliams
- Cadet 4th Year
- Posts: 17
- Joined: Mon Jun 01, 2009 2:00 am
Dominion not firing torpedoes?
Hey everyone, I'm new to the forums here but I downloaded Multi and UMD III yesterday and have been really impressed with the great work! One small detail... I'm on about turn 102 in my game as the dominion and I keep getting my butt kicked by a klingon fleet that is almost exactly the same strength as mine. After replaying the battle about 7 times with different strategies, I realized that none of my ships except for my Armed Transports are firing their torpedoes? My fleet consists of Attack Fighter II's, Heavy Cruisers, Enforcers and Transports. If this is a known issue, I'm sorry to re-post but I didn't want to sift through 68 pages of posts. Any advice would be greatly appreciated! Thanks again for all the great work!
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7962
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
@RedMarth,
If you could upload save to here;
http://www.4shared.com/dir/2718631/36f4 ... aring.html
I will take a look at it. and no I have not heard of any problems like this.
I will try to post as quick as I can. also if you could post what version you are using (a prerelease is out UDMIII3.0.0 and UDMIII3.0.0a_b)
thunderchero
If you could upload save to here;
http://www.4shared.com/dir/2718631/36f4 ... aring.html
I will take a look at it. and no I have not heard of any problems like this.
I will try to post as quick as I can. also if you could post what version you are using (a prerelease is out UDMIII3.0.0 and UDMIII3.0.0a_b)
thunderchero
Dominion not firing torpedoes?
Save uploaded. All you have to do is end the turn and the battle begins. It appears as though I am using version 3.0.0. Thanks for the prompt response and I hope you can make some sense out of this!
Redmarth
EDIT: It might help to know that I have since my original post, gone back and tried other battles with other fleets and in every case, my ships don't fire torpedoes.
Redmarth
EDIT: It might help to know that I have since my original post, gone back and tried other battles with other fleets and in every case, my ships don't fire torpedoes.
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7962
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7962
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
Hi Everyone,
it has been awhile since I posted a preview
This will be dominons new Heavy Assault Enforcer for planetary assault
Meshes: Built by Avon
Textures: Avon
converted for BOTF by thunderchero
here are some other new ships for UDMIII next release
model and textures by Wrath of Achilles
Azel/Atolm for the Design
barracuda from uncivil wars reconverted
barracuda class model and textures by MADDOC SOFTWARE
nug'duj class model and textures by MADDOC SOFTWARE
suq'jagh class model and textures by MADDOC SOFTWARE
vor'cha class model and textures by MADDOC SOFTWARE
wraith class model and textures by MADDOC SOFTWARE
all converted to hob file by thunderchero
it has been awhile since I posted a preview
This will be dominons new Heavy Assault Enforcer for planetary assault
Meshes: Built by Avon
Textures: Avon
converted for BOTF by thunderchero
here are some other new ships for UDMIII next release
model and textures by Wrath of Achilles
Azel/Atolm for the Design
barracuda from uncivil wars reconverted
barracuda class model and textures by MADDOC SOFTWARE
nug'duj class model and textures by MADDOC SOFTWARE
suq'jagh class model and textures by MADDOC SOFTWARE
vor'cha class model and textures by MADDOC SOFTWARE
wraith class model and textures by MADDOC SOFTWARE
all converted to hob file by thunderchero