The game starts up normally once I have all changes made that I want but on T4 or T5 games it will CTD somewhere between turn 25-35. Lower tech games seem to be fine at least up to around turn 150 which are what my tests usually ran. Once the game crashes I try to hit continue and the game freezes but does not crash.
Unfortunately there is no crash log report and running integrity check in UE for both trek.exe and STbof.res yield no errors. So my question is what do I seem to be doing wrong? Any code I came across that was already altered for UDM I don't rewrite and move on to another tweak.
I have tried this now half a dozen times with different tweaks to see if I could find the culprit that crashes my game. If anyone would be willing to help me I would appreciate it. I can upload my latest trek.exe and stbof.res if it is needed. Thanks in advance.
