Creating new pictures for new buildings and race

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Saragota
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Creating new pictures for new buildings and race

Post by Saragota » Sun Oct 16, 2011 3:34 pm

As the name of the toppic say, I'd like to create new pictures.
I can't find any solution for this probem:
I use UE for converting the image to 16b TGA-file, but I can't manpulate the size of the picture...
An example: a normal pic, like king_02.tga has even a size of 54kb, but I can'n reach exactly 54kb with my own pics
:arrow: is there a program that can do this for me, or do I have to gamble (with gimp,photoshop?),until I get the right size ???

Any suggestions are welcome.

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thunderchero
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Re: Creating new pictures for new buildings and race

Post by thunderchero » Sun Oct 16, 2011 3:40 pm

to start before converting to 16bit tga your image must be 160 x 170 in pixels. these are small images

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Saragota
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Re: Creating new pictures for new buildings and race

Post by Saragota » Mon Oct 17, 2011 6:29 am

Thank's for your quick answer!
I have alreaddy resized the picture to 160 x 170 but I have more or less than 54 kb what can I do now?

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Re: Creating new pictures for new buildings and race

Post by xDx » Mon Oct 17, 2011 8:02 am

Hi Saratoga,
If you are referring to the size of the pic 54 kb is average for that. Now in order to place it in botf you must open UE tools/graphics/convert image to 16 bit tga. Then import the pic into UE and click convert the file should then disappear which means it is converted. Before you import it if you are replacing a current image then it must be renamed to same as file in stbof.res. After that (with stbof.res open) goto edit/other/files and click import. Find your file and then save the res file and your done. Pretty simple only 8000 others if you wanna redo botf completely :mrgreen:

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Saragota
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Re: Creating new pictures for new buildings and race

Post by Saragota » Thu Oct 20, 2011 3:30 pm

Thanks again!
ok, now i can do what i'd like to do :)

xDx wrote:
>Pretty simple only 8000 others if you wanna redo botf completely< nice joke.. :twisted:

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Peter1981
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Re: Creating new pictures for new buildings and race

Post by Peter1981 » Fri Oct 21, 2011 2:58 am

Code: Select all

#####_b.tga                270 x 225 200dpi 16bit tga
#####170.tga               170 x 142 200dpi 16bit tga
#####.tga                  120 x 100 200dpi 16bit tga
#####w.tga                 120 x 100 200dpi 16bit tga
#####_60.tga                60 x  50 200dpi 16bit tga
#####_30.tga                30 x  30 200dpi 16bit tga
these are the files you need for all buildings where ##### is the file name. Hope this helps

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