BOTF All in One installer 2.0.0 (Released 7-10-2020)

This forum contains threads from support forum outdated or no longer neede.

Moderator: thunderchero

User avatar
rawsy
Lieutenant-Junior Grade
Lieutenant-Junior Grade
Posts: 66
Joined: Sun Jun 15, 2008 2:00 am

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by rawsy »

Thanks Thunderchero,

I am using UCW large

It seems the romulans are invincible.
Their star bases destroy any size fleet in auto battle mode and manual unless H select Harry.
when i try to attack a system the population does not change on bombardment at all. the orbital batterys get destroyed though.
I have tried to edit the romulan buildings but UE gives me an error.

I do not have the same issues with other empires in the same game.

I did not have these issues in 1.0.1 that is whay i was hoping to go back to that.

thanks for your time.
User avatar
thunderchero
Site Administrator aka Fleet Admiral
Site  Administrator aka Fleet Admiral
Posts: 7929
Joined: Fri Apr 25, 2008 2:00 am
Location: On a three month training mission, in command of the USS Valiant.

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by thunderchero »

as for editing you must use Edifice Patcher before and after editing due to the extended tech levels.
viewtopic.php?p=43415#p43415

as for bombardment issues you had same issues before.

as for Romulan starbase stats are basically the same as other races starbases, romulans bases have weaker hull than most races.

UCW had so little interest it was never completed or even tested much and I have no plans to do any further editing.
User avatar
rawsy
Lieutenant-Junior Grade
Lieutenant-Junior Grade
Posts: 66
Joined: Sun Jun 15, 2008 2:00 am

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by rawsy »

the patcher will not work for me. it says error unzipping.

i did have the bobardment issues before. i think its some building giving crazy modifiers or something. that is why I was hoping to edit it.

i never nticed the starbase issue before.

i never had any of this on 1.0.1

thanks for your efforts. i will just try another mod.
User avatar
thunderchero
Site Administrator aka Fleet Admiral
Site  Administrator aka Fleet Admiral
Posts: 7929
Joined: Fri Apr 25, 2008 2:00 am
Location: On a three month training mission, in command of the USS Valiant.

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by thunderchero »

when do you get error extracting files or when running patcher?

you need to select install path of mod you intend to edit then just select patch button

patcher is setup to change selections automatically.

for editing with UE it will have "reset to tech levels 0 - 10 (for UE)" selected
and for game play it will have "allow building structures at level" the tech level will set correctly automatically

note; you must close Edifice Patcher before editing with UE then re-open it to re-set
User avatar
rawsy
Lieutenant-Junior Grade
Lieutenant-Junior Grade
Posts: 66
Joined: Sun Jun 15, 2008 2:00 am

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by rawsy »

i have it working now thanks.

not sure what happened. but i have it working now.

many thanks
User avatar
ThrawnCrusher
Lieutenant-Junior Grade
Lieutenant-Junior Grade
Posts: 62
Joined: Sun May 04, 2008 2:00 am

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by ThrawnCrusher »

hi Team,

just wondering what happened to "TOOLS" with the All In One Installer?

under Component Install, it shows DxWnd followed by each of the various mods

but I guess the Tools pack, including Ultimate Editor, etc would need to be separately installed?
User avatar
thunderchero
Site Administrator aka Fleet Admiral
Site  Administrator aka Fleet Admiral
Posts: 7929
Joined: Fri Apr 25, 2008 2:00 am
Location: On a three month training mission, in command of the USS Valiant.

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by thunderchero »

correct
User avatar
ThrawnCrusher
Lieutenant-Junior Grade
Lieutenant-Junior Grade
Posts: 62
Joined: Sun May 04, 2008 2:00 am

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by ThrawnCrusher »

Gracias
User avatar
Final Run
Lieutenant-Junior Grade
Lieutenant-Junior Grade
Posts: 70
Joined: Mon Apr 13, 2015 3:34 pm

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by Final Run »

Recently downloaded, and then uninstalled because I didn't like 1920x1020 for it's HUD or 1024x768 because the display appears stretched on fullscreen. I reinstalled every mod for 1366x768 which I liked, but clicking was unresponsive and I obviously I couldn't play. At that resolution it never true fullscreen and behaved like a window.

I never messed with any of the Dxwnd settings so i have no clue why it work. Any ideas?
User avatar
thunderchero
Site Administrator aka Fleet Admiral
Site  Administrator aka Fleet Admiral
Posts: 7929
Joined: Fri Apr 25, 2008 2:00 am
Location: On a three month training mission, in command of the USS Valiant.

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by thunderchero »

Final Run wrote: Mon Jul 19, 2021 9:00 pm Recently downloaded, and then uninstalled because I didn't like 1920x1020 for it's HUD or 1024x768 because the display appears stretched on fullscreen. I reinstalled every mod for 1366x768 which I liked, but clicking was unresponsive and I obviously I couldn't play. At that resolution it never true fullscreen and behaved like a window.

I never messed with any of the Dxwnd settings so i have no clue why it work. Any ideas?
It sounds like your system/video card dose not support 1366 x 768 (not surprised)

here is how to check if your system support 1366 x 768
viewtopic.php?p=53092#p53092

other option is to run 1366 x 768 in windowed mode.
User avatar
Final Run
Lieutenant-Junior Grade
Lieutenant-Junior Grade
Posts: 70
Joined: Mon Apr 13, 2015 3:34 pm

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by Final Run »

I checked, and yeah it wont support that res unfortunately, damn.

Well I guess I'll be running the game in windowed from now on. Thanks for pointer thunderchero!
User avatar
Kurn
Lieutenant-Junior Grade
Lieutenant-Junior Grade
Posts: 93
Joined: Thu Aug 12, 2010 2:00 am
Location: Germany

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by Kurn »

Greetings!

I play my personal mod based on ECML for many many years. Now I wanted to install ECML on my new pc and used BOTF_All_in_One_2.0.0, but there is no option to install ECML. All mods have only small maps. How can I install ECML?
User avatar
thunderchero
Site Administrator aka Fleet Admiral
Site  Administrator aka Fleet Admiral
Posts: 7929
Joined: Fri Apr 25, 2008 2:00 am
Location: On a three month training mission, in command of the USS Valiant.

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by thunderchero »

option 1
transfer the old folder (old version) to your new system

option 2
copy ecm folder to new folder (ecml) and edit as you want
User avatar
Spocks-cuddly-tribble
Code Master
Code Master
Posts: 1925
Joined: Sun Apr 27, 2008 2:00 am

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by Spocks-cuddly-tribble »

Kurn wrote: Sat Nov 20, 2021 2:40 amHow can I install ECML?
ECML was dropped a long time ago (AI & turn time issues), but using UE and BotF-patcher you can edit the map size for your own taste.

Also you might want to check out the ECM 5 updates listed in this topic starting here: viewtopic.php?p=54606#p54606

Latest patches:
viewtopic.php?p=54914#p54914
viewtopic.php?p=54930#p54930

thunderchero wrote: Sat Nov 20, 2021 8:57 amcopy ecm folder to new folder (ecml) and edit as you want
JeanLucPicard1 wasn't able to do so. Was this an end user error or is there an issue I'm not aware of?
I don't know how many bugs is too many but that point is reached somewhere before however many in BotF is.
User avatar
thunderchero
Site Administrator aka Fleet Admiral
Site  Administrator aka Fleet Admiral
Posts: 7929
Joined: Fri Apr 25, 2008 2:00 am
Location: On a three month training mission, in command of the USS Valiant.

Re: BOTF All in One installer 2.0.0 (Released 7-10-2020)

Post by thunderchero »

Spocks-cuddly-tribble wrote: Sat Nov 20, 2021 12:31 pm
thunderchero wrote: Sat Nov 20, 2021 8:57 amcopy ecm folder to new folder (ecml) and edit as you want
JeanLucPicard1 wasn't able to do so. Was this an end user error or is there an issue I'm not aware of?
I expect end user error.

1. you would need to edit stbof.ini to current location.

2. new entry would need to be created for DxWnd for ECML

3. windows registries would also need to be created or it would never work, but it is not impossible to setup new registry.

4. trek.exe would need to be edited to new registry also.
Post Reply

Return to “Support Archive”