Suggestions for next version
Posted: Fri Jun 13, 2014 11:47 pm
For the most part I am enjoying this mod, or if something seems "different" I try to analyze it rather than insist on my preferences.
This mod is well balanced and quite challenging to play, but some things I am finding time and time again that would tweak the playability:
A minor morale boost on each minor's Special facility.
This seems not only beneficial but also plausible with each race "proud" of it's inherent traits or goods. Perhaps this would not be appropriate on some, like Yridian Espionage facility, or too much on an Empire wide boost like Bajoran council. But most of the others could stand the system perk when built.
Trade centers should be buildable by ALL territories, not just native colonies.
Right now Conquered systems only get the Proctorate Headquaters, Membered Minor systems only get the Space Port with credit boost and morale. Why couldn't a "mall" (trade center) be built on those systems as well and distract the populace with cheap goods, no matter the reason they are joined to the Empire/ Federation.
From a Klingon perspective this would give conquered minor systems 3 boosts you could build (PH, TC & special) to secure loyalty, 2 boosts for non native empire.
These "morale" issues are most prevalent in my recent games as Klingons. In the previous game I membered the Bajorans early on and it went easier. Perhaps morale could be more fluid, easier to earn, easier to lose... dare I say, less of a factor? Right now low morale KILLS a system and there are few ways to reliably bring it up (short of a string of victories which is temp).
Of note, in my current game the Cardassians are one tick down in the political screen on morale comparison to other empires, Apathetic I believe... but there is no text.
A first in this game, liberated Zackdorn from Cardassians and sent them an affiliation offer. Next turn Feds declared war on them. Needless to say they accepted my offer and I build a Klingon Defense Platform there. Two turns later they joined the Federation with my Starbase in that system. Several turns and "gifts" later the Zackdorn decide to become Klingons instead, and my Starbase goes "poof". I built another of course... but that's never happened.
Anyway, thanks for the hard work and great mod.
This mod is well balanced and quite challenging to play, but some things I am finding time and time again that would tweak the playability:
A minor morale boost on each minor's Special facility.
This seems not only beneficial but also plausible with each race "proud" of it's inherent traits or goods. Perhaps this would not be appropriate on some, like Yridian Espionage facility, or too much on an Empire wide boost like Bajoran council. But most of the others could stand the system perk when built.
Trade centers should be buildable by ALL territories, not just native colonies.
Right now Conquered systems only get the Proctorate Headquaters, Membered Minor systems only get the Space Port with credit boost and morale. Why couldn't a "mall" (trade center) be built on those systems as well and distract the populace with cheap goods, no matter the reason they are joined to the Empire/ Federation.
From a Klingon perspective this would give conquered minor systems 3 boosts you could build (PH, TC & special) to secure loyalty, 2 boosts for non native empire.
These "morale" issues are most prevalent in my recent games as Klingons. In the previous game I membered the Bajorans early on and it went easier. Perhaps morale could be more fluid, easier to earn, easier to lose... dare I say, less of a factor? Right now low morale KILLS a system and there are few ways to reliably bring it up (short of a string of victories which is temp).
Of note, in my current game the Cardassians are one tick down in the political screen on morale comparison to other empires, Apathetic I believe... but there is no text.
A first in this game, liberated Zackdorn from Cardassians and sent them an affiliation offer. Next turn Feds declared war on them. Needless to say they accepted my offer and I build a Klingon Defense Platform there. Two turns later they joined the Federation with my Starbase in that system. Several turns and "gifts" later the Zackdorn decide to become Klingons instead, and my Starbase goes "poof". I built another of course... but that's never happened.
Anyway, thanks for the hard work and great mod.