PLEASE FIX THE SIZE FOR THE DOMINION SHIPS

Ultimate Dominion Mod; showcase and support/discussion/questions/suggestions/reviews

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Silverbreaker
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PLEASE FIX THE SIZE FOR THE DOMINION SHIPS

Post by Silverbreaker »

Hi Thunderchero,

Please please please fix the Size for the Dominion Bug-Ship (Attack-Ship, its toooooooooooo big) and for the Scoutship (its toooooooo small). Great Mod and thanks for the long support :-)

the bug-ship has a size of the defiant class
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thunderchero
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Re: Please fix the size for the Dominion ships

Post by thunderchero »

I agree it is larger than it should be for cannon, problem is I don't know where the files are to make any adjustments to scale.

Plus changing scale will effect hit probability, so ship stats would also need to be adjusted for balance.
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Re: PLEASE FIX THE SIZE FOR THE DOMINION SHIPS

Post by Silverbreaker »

yeah - the hitboxes are the problem. Now I remember that part
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Re: Please fix the size for the Dominion ships

Post by thunderchero »

Silverbreaker wrote: Tue Oct 12, 2021 12:55 pm yeah - the hitboxes are the problem. Now I remember that part
no, if you separate the ship so it is no longer is a "shared ship slot" scale can be edited though add and remove ships with UE.

but as I said before the hit probability calculations will be lower (harder to kill) after scale is changed.
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Re: PLEASE FIX THE SIZE FOR THE DOMINION SHIPS

Post by Silverbreaker »

I miss Siggi...
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thunderchero
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Re: PLEASE FIX THE SIZE FOR THE DOMINION SHIPS

Post by thunderchero »

Silverbreaker wrote: Sun Oct 17, 2021 3:51 am I miss Siggi...
me too, but he did not create that ship version.
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Spocks-cuddly-tribble
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Re: PLEASE FIX THE SIZE FOR THE DOMINION SHIPS

Post by Spocks-cuddly-tribble »

A common problem is many people demand (sometimes work intensive) things, but very few are willing and able to provide useful support.

Eg. in this case:

- testing right trek.exe scale to get the desired cosmetic/canon effects
- testing right defense values to compensate effective hit probability
- testing other unwanted side effects (e.g. combat inital distance, ship to ship distances)
- providing clear/easy to use data for mods (+ maybe showcase a video)

Silverbreaker wrote: Sun Oct 10, 2021 6:11 pmBug-Ship
A funny, equivocate and fitting name for things in BotF. :wink:
I don't know how many bugs is too many but that point is reached somewhere before however many in BotF is.
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