I meant a dummy protected installer solution for people who needing longer than 5 minutes to search for the on/off button of thier own PC...thunderchero wrote:I have not setup multi installs, but from what I understand this should not be a problem you could install to any location and then extract final files manully to that location.Spocks-cuddly-tribble wrote:An easy possibility for multiple installations would be great (if feasible).
It shouldn't take longer than half an hour of hex-editing / UE-using:thunderchero wrote:I would need all info for all the fixes.
-cardassian range bug (Gowron/ketteringdave)
trek.exe position 0x18E8D4 Replace 01 with 02
-AI fleet buildup bug (Joker)
swap shiplist and shiptech positions (and correct the new IDs and “upgrade of IDs")
cardassian and klingon: light/heavy cruiser
ferengi: light raider/raider
federation shiplist (works without change of special slots):
Nebular -> Edward -> Outpost -> Sovereign -> Galaxy -> Oberth -> Starbase -> Defiant -> Constellation -> Miranda -> London -> GalaxyX -> Ambassador
-downgrade bug (DCER)
trek.exe locations: 0x7010B, 0x70113, 0x7011B replace 7F with 7D
and at 0x70123 -> 7E with 7C
-GalaxyII 640points beam bug (DCER)
shiplist.sst - relative offsets of GalaxyII (replace the following values with zeros):
+0xB4 (01), +0xB8 (96), +0xBC (08 ), +0xC0 (50), +0xC4 (0C), +0xC8 (01)
and at +0x101-103 (E0 75 40)
-klingon starbase distance bug (Gowron/Jigalypuff)
default initial distances:
Card. SB: 2100.66
Fedr. SB: 2705.44
Ferg. SB: 1725.89
Klng. SB: 4440.37 [insert random expletive here]
Roml. SB: 2093.56
[Combat Distance] = 0.3268 * [size] + 949.0173
modify _a.hob file of kling starbase: I would suggest a distance of 2800
Ultimate Editor supports combat distance changes
(Edit -> Graphics -> HOB Files -> Combat Radius)
-bandi advancement bug (Gowron)
racetech.tec position 0x158
Replace
Code: Select all
C829 0000 342A 0000 A02A 0000 0C2B 0000 0000
Code: Select all
5C29 0000 C829 0000 342A 0000 A02A 0000 0C2B
-enraged antedean bug (Gowron)
aiminor.wtf - "Antideans" has to be changed to "Antedeans"
-starvation rounding bug (Gowron)
trek.exe position 0x42AE9
Replace
Code: Select all
DC 0D D4 88 57 00 D9 FA DC 0D DC 88 57 00 31 D2 8B 43 40 89 94 24 B8 00 00 00 89 84 24 B4 00 00 00 DF AC 24 B4 00 00 00 D9 C9 D9 E0 DE C9
Code: Select all
DC 0D DC 88 57 00 D9 FA 31 D2 8B 43 40 89 94 24 B8 00 00 00 89 84 24 B4 00 00 00 DF AC 24 B4 00 00 00 DE C9 D9 E8 DE C1 90 90 90 90 D9 E0
-german taskforce description bug (DCER)
trek.exe at 0x17FAFF replace "Sternueuschiffe" with "Sternenschiffe"
-german inhabitant display bug
trek.exe at 0x18058C "Humans" should be replaced with "Menschen"
NOTE: It crashes the game for me, if the entry is that large. And I don't know how to fix this.
The kindly advice of DCER, Gowron or Joker would be needed.
-AI building behaviour bug
aibldreq.bin - Trade Goods should be removed.
Phoenix Facility and Obsidian Order don't have the correct energy value.
Unfortunately I'm currently not familiar with this. But it isn't very importantly.
-cardassian territory-pic bug
It's that hard to discriminate between card/kling territory on vanilla. To me that's a bug.
replace c_check.tga with that from Joker's page.
attachment from jokers page
I'm not sure about implementing of a Phaser & Torpedo mod?
(Although it may seem absurd somebody would miss the ugly defaults...)