That's phantastic, even though this reduction might be a little too drastic.Gowron wrote:OK, raiding percentages can now be fixed, and the new maximum value (in the next BoP version) will most probably be 95% for the Federation and 120% for the Ferengi, with the other empires in-between
Well, even if you can't keep terraforming-production cost-ratio in balance for tt and colony ships when making colony ships more expansive, I would still prefer having solved the massive colonisation trouble. That troop transports become a real good and cheap terraforming support again isn't such a bad thing - you'll still need a colony ship in fleet for terraforming and terraforming-production of tts wouldn't have to be raised so actually it's not dictated by insta-terraforming bug but just the obvious thought of having colony ships the main terraforming units.Gowron wrote:Colony ship production rate AND the cost ratio of colony ships vs troop transports have both been dictated by the insta-terraforming bug and some other limitations in the past. However, I've looked at the part of the code that reads the colony property values, and it looks as if the upper bound for CS production rates can be removed, allowing a good solution by drastically raising (not reducing! Remember the TTs) them.
In my opinion it would even be a nice alternative having tts as main terraforming-production units, meaning that people use fleets containing one colony ship + up to 8 troop transports for fast terraforming.