I'll consider it, although it somehow does not suit the other empires.Weirdness wrote:How about making the trade centre available for ALL races. I modded my own vers of vanilla and found this really helps while playing the Cards and Roms early in the game. You could even offer not as much of a % bonus to the rest of the Empires to keep it balanced as you like, which I have done in my mod.
Currently I'm thinking about making it affine-linear instaead of linear. This will help small empires compete with larger ones.Martok wrote:Gowron wrote:-> revise "free ship support formula"
How so? So as to generally increase the amount of free support, or decrease it? Or will it depend on the empire?
It's still possible to upgrade them. The upgrade costs nothing and will be completed within 1 turn.Weirdness wrote:found that the type 1 university cost = class 2 hall of learning cost, making it impossible for klingons to upgrade type 1 universities I think...
It's not that simple, since it occured with the Cardassians, who have the most effective factories.stardust wrote:Yeah, i brought that up on the last page i think...it's something to do with the game not letting you 'upgrade' to something that's inferior to what you already have.
Yes, it does. It also did in vanilla, but it was just a mere 2% per tech level.SpiN wrote:I wonder if the 25% tech bonus still apllies to future techs in BOP, in vanilla when you reach tech 10 in all fields research becomes worthless, but in BOP may not be so.
I've tested this, and for some unknown reason the systems of the Romula AI stop growing at pop 48. That's very odd.The_Nighthawk wrote:I'm 200+ turns into a large game played from T1 on Hard. The romulans have roughly the same number of systems as the other AI empires, but the population of all the systems except Romulus are tiny. Like 56 pop out of 275. And this is for every system except the home one. I don't know if the cardassians are keeping their food production in check, or what, but I thought it was very odd.
About the Romulans not cloaking, apparently the AI has the habit of keeping newly built ships uncloaked until they're moved for the first time, then they're cloaked.