Posted: Tue Sep 07, 2010 6:42 pm
Thanks tc. Much obliged.
BOTF Modding
https://www.armadafleetcommand.com/onscreen/botf/
https://www.armadafleetcommand.com/onscreen/botf/viewtopic.php?t=130
Private Farms give +1 morale, but this alone is not enough to increase the morale of a system beyond 100 points. You can test it this way:Martok wrote:Something else I've been meaning to mention for a long time now (I don't know why I keep forgetting):
While the morale penalty from Forced Labor Farms works as it should, the same does not appear to be the case with the morale bonus from Private Farms. There's one (partial) exception to this rule -- the Private Farm's morale bonus does appear to negate the morale penalty from Forced Labor Farms; however, this only applies if you're playing as the Cardassians (since they're the only empire that can build both structures).
In essence, unless you're the Cardassians, the only benefit you appear to get from building Private Farms is the food bonus. I'm not sure why its morale bonus doesn't seem to function properly, but it looks like it either needs to be fixed, or -- if that's not feasible -- then its build cost should probably be reduced. Right now, there's no way Private Farms are worth 1000 credits, unless you're the Cardies (and maybe not even then).
I realize that's a very minor nitpick, but I'd feel remiss if I didn't at least mention it. I'm still enjoying BOP immensely; the galaxy is currently trembling before the might of my Klingon Empire!
EDIT: I also recall the morale bonus from Private Farms not working correctly in vanilla BOTF either. Is this hard-coded, perhaps?
Thanks a lot, thunderchero
That's the ultimate Dominion Mod, not Balance of Powerkrazyk wrote:http://i181.photobucket.com/albums/x38/ ... titled.png
Do you need a account to view that photo?
I used the direct link, so that one wouldn't need an account to view it.
Well, I'll keep my fingers crossed for you. It's a shame that BotF is so unstable in multiplayer.KrazeeXXL wrote:a first "quick" assessment to the new 1.2c.
started two games so far. one 2p (captaindusk and me) and a 3p game (Flocke, captaindusk and me). had to stop playing the 3p game in fact of constant crashing. :/
but the 2p game with cd and me is still running. We're at turn 80ish so far of a pretty interesting game. And also a quite hard one, too. Had ca. 5 crashes so far.
Yep, actually producing trade goods (1 credit per 7 industry points) is more efficient than scrapping ships (1 credit per 8 industry points) in BoP.KrazeeXXL wrote: As b4: scrap is almost useless, it's better to build something else in the meantime, then wasting time building cs.
The B'rel is not a scout in BoP, it's merely a cheap destroyer. Poor scan range is a Klingon weakness. Only the Vor'cha class gets a scan range 2. Their cloak can save them from punishment, unless you're scouting the Romulans.KrazeeXXL wrote:One thing I dislike in BOP is the scan range of some ships. Beside the yridian scouts which are now useless, B'rels which are supposed to be scouts, too, could need a scan range of 2 imo (now 1). As it now is, they're just the fast attack support in my fleet. nothing more - nothing less. I'm actually guarding my borders with heavy cruiser or heavy destroyer which have at least a scan range of 2. Normally I don't care about to lose a scout but such a big ship is indeed a big loss.
Really strange ^^KrazeeXXL wrote:Had a funny situation as I wanted to scare the Rom off as he was building a starbase in my front garden. So I took 3 heavy cruiser to attack them. The card also was present in this battle. As I seen a big Romulan fleet with at least 12 warbird II and lots of dd II's I retreated (was cloaked).
The funny and a bit strange thing was that my Commanders were yelling "IT'S A TRAP" I lmao thinking about Admiral Ackbar and still while in tactical combat I got a msg that my ships were destroyed (then I hit ok). Can't remember if they warped outta the area and because of the msg I thought I've lost them. Some ships shot each others, some warped out but I didn't seen which ones as it was too much zoomed in.
The strange thing was that after the battle I saw all my heavy cruisers uncloaked and happy lurking around in the neighboursystem.
Must've been the card who's ships were destroyed in the battle (but rom and cards have at least a friendship).
Never got this "Es ist eine Falle - it's a trap" msg b4. Was funny but the result: a bit strange though.