interesting, what happened to cannon?
take a look a few posts ahead in this topic, he asked me before for re-implementing the networking of freelancer.
well, wrapping the directplay code turned out to be not too much of an issue as the interface is well documented.
What troubled me was implementing my own network engine and time and RL.
What I can send you is an early wrapper attempt, dirty and unfinished. It won't help you being no coder and as a coder reading old directplay documentation you'll easily reproduce the dll interface. Very helpful however I found following site, as there you still can download the old directx7 sdk including documentation:
http://www.vb-fun.de/cgi-bin/loadframe. ... ctx7.shtml
even now the download still seems to work
Right now I'm working on replacing the graphics engine of BotF instead, which is an even more challenging project.
I opted for the graphics as I found this more important to BotF for now and I was curious about what can be done.
good luck on your search, if you find something that might work with BotF too, let us know
