TOS MOD -- suggestons and ideas needed please

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LoneCrusader
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Post by LoneCrusader »

Peter1981 wrote:I'm thinking of replacing the TNG monsters with these from TOS
  • Code: Select all

    Gaseous Lifeform....Calamarain..........? *note1	
    
NOTE 1
I was going to make the Calamarain the Space Amoeba but the population depleation works well with the Amoeba's toxic affect on humanoid life, so it had to be the crystalin entity. Any suggestions for a TOS/TAS/TMP one time adversary would be appreciated!
Worth noting that TOS also has a Gaseous Lifeform that has a taste for killing, and blood. Remember the Dikironium Cloud Creature from "Obsession"? :)
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anjel
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Post by anjel »

lol, he has the Caps Lock locked !!! :lol:
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Sela
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Re: TOS MOD -- suggestons and ideas needed please

Post by Sela »

The wait! It BURNS!
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eber3
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Re: TOS MOD -- suggestons and ideas needed please

Post by eber3 »

Ya know I was just reminded of this mod the other day. I've been reading the Typhon Pack ST books and the Gorn are the main opponents in one book. At one point they were describing how their ships look like they have reptile scales, which reminded me of when that aspect was discussed for this mod. Good to see it's still coming along, looking forward to it.
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Peter1981
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Re: TOS MOD -- suggestons and ideas needed please

Post by Peter1981 »

Hi everyone this project is crawling towards completion, I hope to have an alpha testing version out before the end of october but some major issues are still to be addressed; thanks for the input everyone.
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anjel
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Re: TOS MOD -- suggestons and ideas needed please

Post by anjel »

wonderfull news !!! keep up !!!
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Peter1981
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Re: TOS MOD -- suggestons and ideas needed please

Post by Peter1981 »

I've been working on the minor's special buildings any thoughts on the current list:-
  • Andorians Imperial Guard
    Ardanans Cloud City
    Argelians Psychic Alter
    Capellans Court of the Teer
    Draconians Controller
    Ekosians Propaganda Centre
    Eminians Division of Control
    Gamesters of Triskellion Thrall Arena
    Gideons Bio-Research Bureau
    Halkans Halkan Council
    Iotians Iotian Theatre
    Landruns Landru
    Medusans Medusan Physics Institute
    Organians Council of Elders
    Platonians Temple of Alexander
    Romans Magna-Roman Institute of Technology
    Talosians Investigation Bunker
    Vulcans Science Academy
... and any thought on structures for these would be appriciated:-
  • Cheroni
    Elasians
    Excalbians
    Orions
    Scalosians
    Taureans
    Tellarites
    Tiburonians
    Troyians
    Vaalians
    Vians
    Zeons
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eber3
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Re: TOS MOD -- suggestons and ideas needed please

Post by eber3 »

  • Cheroni: "Commission on Political Traitors" to give an intel bonus.
    Elasians: "Elasian Council of Nobles" to give a moral bonus.
    Excalbians: "Excalbian construction facility" to give an industry bonus.
    Orions: "Orion slave market" to give a moral bonus. (Since the Orion women sell themselves in order to influence their 'owners'.)
    Scalosians: "Hyper-accelerated research facility" to give a research bonus.
    Taureans: "Opto-aud" to give a intel bonus.
    Tellarites: "Tellarite mud baths" to give a moral bonus.
    Tiburonians: "Tiburonian Medical Agency" to give a research bonus.
    Troyians: "Troyius Tribunal" to give a moral bonus.
    Vaalians: "Fields of Gamma Trianguli VI" to give a food bonus.
    Vians: "Energy Transfer Device" to give an energy bonus.
    Zeons: "Zeon Resistance" to give an intel bonus.
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Peter1981
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Re: TOS MOD -- suggestons and ideas needed please

Post by Peter1981 »

thanks for thew feedback eber3 some very good ideas :)
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Gallo
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Re: TOS MOD -- suggestons and ideas needed please

Post by Gallo »

Hi, I'm new on the forum. Just found your project of a TOS mod.
I must say I can't wait to see the result of your efforts. If I could help for some ideas, just ask.
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Tethys
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Re: TOS MOD -- suggestons and ideas needed please

Post by Tethys »

I dont know if you are taking anymore Monsters suggestions but I stumbled across this today http://memory-alpha.org/wiki/Apollo

I read somewhere on the forums also about warp inhibitor effect, but Im not 100%. Would be a good to have to destroy it instead of fleeing (if thats how the WIE works)
Not for the weak of heart...
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Gallo
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Re: TOS MOD -- suggestons and ideas needed please

Post by Gallo »

I forgot to tell that I speak French. So, if you need someone for some translations, tell me.
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Peter1981
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Re: TOS MOD -- suggestons and ideas needed please

Post by Peter1981 »

A sneak peak at the new federation GUI
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eber3
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Re: TOS MOD -- suggestons and ideas needed please

Post by eber3 »

Looks good!
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Tethys
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Re: TOS MOD -- suggestons and ideas needed please

Post by Tethys »

Not bad at all ;)
Not for the weak of heart...
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