Largest System Population

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thunderchero
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Re: Largest System Population

Post by thunderchero » Tue Nov 21, 2017 8:09 am

Korth wrote:
Tue Nov 21, 2017 2:23 am
Is the maximum *theoretical* system size in unmodded Vanilla = 980 population? I've never seen anything larger than 625 (or maybe 640?) firsthand, and even that is extremely rare.
theoretically yes, but but galaxy generation would stop placing planets way before that.

max pop limit is 400 (un-modded) so if system had 390 and it placed final system of 120 it would = max of 510 but then during game you could have a planet shift to improve population even more. :wink:

pop & planets limits for free- minor- & starting-systems

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Korth
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Re: Largest System Population

Post by Korth » Tue Nov 21, 2017 1:33 pm

Relying on positive planet shifts to randomly improve your infrastructure seems a little iffy, lol.

If the upper pop cap is 400 ... 395 is the maximum possible before adding another planet, and 140 is the best possible planet ... 395+140 = 535. So why are there (extremely rarely) any systems at all with 540+ on the map?
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Re: Largest System Population

Post by thunderchero » Tue Nov 21, 2017 2:34 pm

it has a few more values in play than that, :wink:

min population, this depends on if it is a Free Systems (80 pop), Minor Race Systems (130 pop), Additional Major Empire Starting Systems (130 pop)
min planets I think it is a min of 3 or 4 planets?
max planets 7 planets
max population 400 population (all system types)

so lets say it is min of 4 planets 140 + 140 + 140 + 140 = max of 560 we should see without planet shift.

but don't trust my math lol

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Re: Largest System Population

Post by mullet » Sun Feb 11, 2018 1:38 am

From some other threads on here I've read on this subject: the absolute game limit is nine planets per system. Highest possible single planet population with all given bonuses is 240.

This would would make 2160 the absolute highest possible system population, but, as, previously mentioned: the seeding system wouldn't allow it to happen in randomly generated systems. You would have to make it happen with the editor.

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