System View Build Queue

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AlexMcpherson79
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System View Build Queue

Post by AlexMcpherson79 »

So... we got Higher resolution mods. We got larger taskforces.

Whgat about extending the build list?

Currently, This is my build list whenever I start a new colony:
3x Power plants
24 Universities
20 Replicators
24 Databanks.

This is with using the no building upgrade mod, (and I changed starting tech for T5 to level 30. anything below around 400 pop only needs one automated farm). But with other mods, It'd be nice if I could have a queue at least one longer (so I could atleast tap all five upgrades per level per round of queuebuildlist/turnturnturn....)
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thunderchero
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Re: System View Build Queue

Post by thunderchero »

This request has been looked at by the best coders here on the site, I was told it is possible but not worth the effort.

Example, the energy screen project, Increasing the build queue was compared to the energy screen project that took months of research and over a year to complete. I was told by QD build queue has 10 time more code and stores 4 times as much data in saved games not to mention the AI issues that would arise.
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