thunderchero wrote: ↑Fri Aug 06, 2021 7:21 pmhow does this look for nphoton.hob for early TMP klingons
You are right, your first nphoton.hob looks nastier. So lets use it.
Vanilla (not ECM) ship textures mixed up -> 512/A 265/B 128/C gif files should be re-added from 1.0.2 CD version
A little progress report (re-balancing tactical combat aka shield level fix option should be ready this weekend)
ECM needs 3 more patches:
- Disable Cloak within Nebula Fix
- Force AI to Tform improve all its systems (Workaround)
-> were in older update patch but disabled via # ->
viewtopic.php?p=50911#p50911
- Beam Firing Arcs (fix) -> below
Tactical Combat:
- Torpedo RateOfFire & Torpedo speed/agility -> seems to get ignored
- Beam RateOfFire -> works even for monsters, but needs careful handling (they will not only fire later, but might stop firing at some point)
- TACTICAL shows camera schematic (fixing confusing perspective/switches is too much work for the moment, only the collision switch is easy)
- STATUS bugged diagnostic feature
-> BEAM is related to 'Hit Probability' (most blank)
-> FIELD is cos radian of 'beam min range' (not 1 means aft torpedo launcher)
Checked ECM trek.exe phaser slot values (firing arcs)
hm1 duplicate -> HAP -> is this borg smiley for screen saver?
TMP -> changed values (shouldn't matter, since unused in ECM?)
Code: Select all
NAME: Beam Firing Arcs (fix) - Trek.exe Phaser Slots
DESC: Re-balances some ships beam firing arcs according to unused draft data and makes them more canon.
AUTHOR: Spocks-cuddly-tribble
URL: https://www.armadafleetcommand.com/onscreen/botf/viewtopic.php?p=52676#p52676
# KM1 - K'Vort (120 -> 60)
>> 0x18FEAC 01 01 01
<< 0x18FEAC 41 41 41
# KL1 - B'rel (120 -> 60)
>> 0x18FF3C 01 01 01
<< 0x18FF3C 41 41 41
# HH4 - Defiant (120 -> 60)
>> 0x18FC6C 1A 18 19 11 11 15 14 16 28 29 29 21 21 25 25 24
<< 0x18FC6C 5A 58 59 51 51 55 54 56 68 69 69 61 61 65 65 64
Won't really work for Defiant (too many phaser slots in any direction) but doesn't matter since vanilla/ECM games are decided before this ship becomes available. EDIT: We could set all Defiant slot values to 41 as workaround?
I don't know how many bugs is too many but that point is reached somewhere before however many in BotF is.