Map Editor

Supremacy; support/discussion/questions

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toffeeblue
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Re: Supremacy new release

Post by toffeeblue »

Hello

Downloaded the latest updates, have installed Map Editor. How do I access the actual map editor?

Looking at the various threads its not too clear.

Thanks
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toffeeblue
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Re: Supremacy new release

Post by toffeeblue »

toffeeblue wrote: Sat Apr 16, 2022 7:23 am Hello

Downloaded the latest updates, have installed Map Editor. How do I access the actual map editor?

Looking at the various threads its not too clear.

Thanks
OK I got it working, reapplied that patch version

Is there any "Canon" maps anyone has created I could try out, available to download?
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Misfire
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Re: Supremacy new release

Post by Misfire »

toffeeblue wrote: Sat Apr 16, 2022 7:33 am
toffeeblue wrote: Sat Apr 16, 2022 7:23 am Hello

Downloaded the latest updates, have installed Map Editor. How do I access the actual map editor?

Looking at the various threads its not too clear.

Thanks
OK I got it working, reapplied that patch version

Is there any "Canon" maps anyone has created I could try out, available to download?
Right now the editor can only be accessed from the single player start screen. Click load map, then preview map, then launch editor. In an upcoming patch the "map preview" screen will be removed as it's kind of redundant.

I think Iceman was working on creating a Canon map, not sure how far he has gotten.
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Re: Map Editor

Post by Iceman »

Hi toffeeblue, glad to see you!

Yea, I'm working on a canon map, but it is still very incomplete. I'll attach it here so that you guys can provide some input.
The empires are placed, but since I had started it as a Large map and then turned into a Huge map, they may not be correctly placed - though I did do some adjustments. I also tried to place them so that every empire would have "room" to expand.
Only a few minors have been placed, suggestions on which minors to place would be nice. Still need to add the rest of the initial Federation members.
And I've only placed a few uninhabited star systems, so the map is not yet playable.

So, suggestions are welcome!
You can edit the map and post your version it here, if you like.
Let's try to create a great canon map to add to the release!
:up:
Attachments
Canon Huge.zip
(953 Bytes) Downloaded 15 times
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toffeeblue
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Re: Map Editor

Post by toffeeblue »

Iceman wrote: Sat Apr 16, 2022 12:40 pm Hi toffeeblue, glad to see you!

Yea, I'm working on a canon map, but it is still very incomplete. I'll attach it here so that you guys can provide some input.
The empires are placed, but since I had started it as a Large map and then turned into a Huge map, they may not be correctly placed - though I did do some adjustments. I also tried to place them so that every empire would have "room" to expand.
Only a few minors have been placed, suggestions on which minors to place would be nice. Still need to add the rest of the initial Federation members.
And I've only placed a few uninhabited star systems, so the map is not yet playable.

So, suggestions are welcome!
You can edit the map and post your version it here, if you like.
Let's try to create a great canon map to add to the release!
:up:
Thanks dude

I tried starting a Canon map yesterday. Its a big undertaking if you cannot do it spreadsheet style initially. I think it best its done collective effort.

I love the BOTF UDM scenarios - and playing as the federation using the canon map there.

Would like to have something similar here.
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Misfire
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Re: Map Editor

Post by Misfire »

toffeeblue wrote: Sun Apr 17, 2022 6:12 am
Iceman wrote: Sat Apr 16, 2022 12:40 pm Hi toffeeblue, glad to see you!

Yea, I'm working on a canon map, but it is still very incomplete. I'll attach it here so that you guys can provide some input.
The empires are placed, but since I had started it as a Large map and then turned into a Huge map, they may not be correctly placed - though I did do some adjustments. I also tried to place them so that every empire would have "room" to expand.
Only a few minors have been placed, suggestions on which minors to place would be nice. Still need to add the rest of the initial Federation members.
And I've only placed a few uninhabited star systems, so the map is not yet playable.

So, suggestions are welcome!
You can edit the map and post your version it here, if you like.
Let's try to create a great canon map to add to the release!
:up:
Thanks dude

I tried starting a Canon map yesterday. Its a big undertaking if you cannot do it spreadsheet style initially. I think it best its done collective effort.

I love the BOTF UDM scenarios - and playing as the federation using the canon map there.

Would like to have something similar here.
Let me know if you come up with any ideas that would make using the editor easier/faster. If you do work on it, save often, there is bound to still be a few bugs that haven't been discovered yet.
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Re: Map Editor

Post by Iceman »

New patch for this version.

edit: damn... I think I forgot to update the en.txt file... some strings might be missing.

What I miss the most is a way to set star systems to be generated by the galaxy generation code, *after* the game is started, to increase map replayability. Right now, systems are always pre-generated (by the map editor) and stored in the map file, which means that maps will always have the same (star system) configurations.

But the map editor is looking great!
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Re: Map Editor

Post by Iceman »

Some more work on the canon map, but still incomplete.
Attachments
Canon Huge.zip
(3.1 KiB) Downloaded 11 times
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Re: Map Editor

Post by Iceman »

One more iteration of the canon map.
Attachments
Canon Huge.zip
(5.76 KiB) Downloaded 5 times
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Re: Map Editor

Post by Iceman »

There's a bug with the map editor that is not spawning minor civs in loaded maps (and only in loaded maps). Misfire has already fixed it, but until we release a new build, playing the canon map will be.. less satisfying.
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