Supremacy new release
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- klingonfunfunfun
- Ensign
- Posts: 42
- Joined: Fri Aug 03, 2012 12:32 pm
Re: Supremacy new release
Appreciate you taking the time to answer.
Thank you, sir.
Regards
Thank you, sir.
Regards
Re: Supremacy new release
klingonfunfunfun wrote: ↑Sat Apr 15, 2023 6:16 pm Appreciate you taking the time to answer.
Thank you, sir.
Regards
If you have any questions about the game itself, fire away!
Not sure if you managed to download the game, but just in case, the 1st post in this thread has the instructions.
The current dev version is available in BitBucket (only, for now).
The Combat Engine test version is available in the site I linked earlier (which is also in the 1st page); it is a bit behind the dev version, but not much. You can check more about it, and provide feedback, here.
- klingonfunfunfun
- Ensign
- Posts: 42
- Joined: Fri Aug 03, 2012 12:32 pm
Re: Supremacy new release
Not yet
Been a number of years, so giving BOTF a twirl first
I do miss her
Been a number of years, so giving BOTF a twirl first
I do miss her
Re: Supremacy new release
New patch.
When an empire has over 50% of the galaxy's (empires) population, all other (non-allied) empires get a Regard penalty vs that empire; to turn the heat up a bit
For now the penalty is a flat -10 Regard vs non-Alliance empires. Not sure if other treaties (Mutual Defense, War Pact, Affiliation, Cease-Fire, etc) should have a lower (or no) penalty
Fixed a couple minor diplomacy issues.
Improved a few diplomacy related SitReps (double-click, minimap, texts).
The Offer/Request resources dialog now has different step sizes for each of the resource types, according to their "value".
Tactical Cruisers now have a special ability: they can target multiple ships at once.
The AI should build (more) warships during unopposed expansion, if it has plenty of resources to spare.
The lock buttons in the intel screen are now working.
When an empire has over 50% of the galaxy's (empires) population, all other (non-allied) empires get a Regard penalty vs that empire; to turn the heat up a bit
For now the penalty is a flat -10 Regard vs non-Alliance empires. Not sure if other treaties (Mutual Defense, War Pact, Affiliation, Cease-Fire, etc) should have a lower (or no) penalty
Fixed a couple minor diplomacy issues.
Improved a few diplomacy related SitReps (double-click, minimap, texts).
The Offer/Request resources dialog now has different step sizes for each of the resource types, according to their "value".
Tactical Cruisers now have a special ability: they can target multiple ships at once.
The AI should build (more) warships during unopposed expansion, if it has plenty of resources to spare.
The lock buttons in the intel screen are now working.
- Spocks-cuddly-tribble
- Code Master
- Posts: 1948
- Joined: Sun Apr 27, 2008 2:00 am
Re: Supremacy new release
Sounds like a nice update patch.
I don't know how many bugs is too many but that point is reached somewhere before however many in BotF is.
Re: Supremacy new release
I think -10 is too much. In such advanced game, after meeting a new minor race, we would get the Regard about 0 in 50 turns.
And I am meeting a double effect now, because majority of my diplomatic actions are ignored now.
I would propose -2 or -5 max.
BTW:
1. Ferengi should have never ignored a latinum gift, maybe other mercantile races as well.
2. If I use a threat of war in my demand and the message is ignored, the war is also 'ignored'.
Re: Supremacy new release
The penalty only applies to empires! Are you getting it for minors too
And only to empires that do not have an Alliance [specifically] treaty with you.
It was kind of intended that this would precipitate conflict (due to reports of the AI being somewhat passive), but I can tone it down.
I was suspecting that there are proposals being ignored, apparently it is so. I'm not sure what's causing it.And I am meeting a double effect now, because majority of my diplomatic actions are ignored now.
I would propose -2 or -5 max.
BTW:
1. Ferengi should have never ignored a latinum gift, maybe other mercantile races as well.
2. If I use a threat of war in my demand and the message is ignored, the war is also 'ignored'.
If you have a savegame for 1., could you post it please?
Good catch on 2., I'll check that out.
Thanks!
Re: Supremacy new release
I suppose I misinterpreted it, anyway it is too early to notice an effect on minors (if exists).
My last save with is attached - almost all my proposals are ignored now.
My last save with is attached - almost all my proposals are ignored now.
Re: Supremacy new release
I suppose the reason for the ignored proposal could be following - a copy from my next turn log.txt:
08:45:09.032 [1] INFO Supremacy.Utility.GameLogManager - Log Initialized.
13:09:01.212 [11] INFO General - --------------- TURN 313 ---------------
13:09:01.839 [11] WARN Diplomacy - The Federation offered 5000 credits to the El-Aurians
13:09:01.840 [11] WARN Diplomacy - The Federation offered 5000 credits to the Markalians
13:09:01.889 [11] WARN Diplomacy - The Romulans offered 5000 credits to the Alsaurians
13:09:01.889 [11] WARN Diplomacy - The Romulans offered 5000 credits to the Bynars
13:09:01.890 [11] WARN Diplomacy - The Romulans offered 5000 credits to the Talarians
13:09:01.890 [11] WARN Diplomacy - The Romulans offered 5000 credits to the Talosians
13:09:01.926 [11] WARN Diplomacy - The Klingons offered 5000 credits to the Ankari
13:09:01.927 [11] WARN Diplomacy - The Klingons offered 5000 credits to the Markalians
13:09:01.927 [11] WARN Diplomacy - The Klingons offered 5000 credits to the Suliban
13:09:01.928 [11] WARN Diplomacy - The Klingons offered 3000 credits to the Talosians
13:09:01.928 [11] WARN Diplomacy - The Klingons offered 2000 credits to the Xanthans
13:09:01.969 [11] WARN Diplomacy - The Dominion offered 5000 credits to the Alsaurians
13:09:01.969 [11] WARN Diplomacy - The Dominion offered 5000 credits to the Anticans
13:09:01.969 [11] WARN Diplomacy - The Dominion offered 5000 credits to the Bolians
13:09:01.970 [11] WARN Diplomacy - The Dominion offered 5000 credits to the Rutians
and of course I got the Out of Memory error. At least the save was OK.
08:45:09.032 [1] INFO Supremacy.Utility.GameLogManager - Log Initialized.
13:09:01.212 [11] INFO General - --------------- TURN 313 ---------------
13:09:01.839 [11] WARN Diplomacy - The Federation offered 5000 credits to the El-Aurians
13:09:01.840 [11] WARN Diplomacy - The Federation offered 5000 credits to the Markalians
13:09:01.889 [11] WARN Diplomacy - The Romulans offered 5000 credits to the Alsaurians
13:09:01.889 [11] WARN Diplomacy - The Romulans offered 5000 credits to the Bynars
13:09:01.890 [11] WARN Diplomacy - The Romulans offered 5000 credits to the Talarians
13:09:01.890 [11] WARN Diplomacy - The Romulans offered 5000 credits to the Talosians
13:09:01.926 [11] WARN Diplomacy - The Klingons offered 5000 credits to the Ankari
13:09:01.927 [11] WARN Diplomacy - The Klingons offered 5000 credits to the Markalians
13:09:01.927 [11] WARN Diplomacy - The Klingons offered 5000 credits to the Suliban
13:09:01.928 [11] WARN Diplomacy - The Klingons offered 3000 credits to the Talosians
13:09:01.928 [11] WARN Diplomacy - The Klingons offered 2000 credits to the Xanthans
13:09:01.969 [11] WARN Diplomacy - The Dominion offered 5000 credits to the Alsaurians
13:09:01.969 [11] WARN Diplomacy - The Dominion offered 5000 credits to the Anticans
13:09:01.969 [11] WARN Diplomacy - The Dominion offered 5000 credits to the Bolians
13:09:01.970 [11] WARN Diplomacy - The Dominion offered 5000 credits to the Rutians
and of course I got the Out of Memory error. At least the save was OK.
Re: Supremacy new release
What do you mean
The AI empires are offering credits to minor civs, to improve relations. What relation are you seeing/establishing with ignoring proposals
I'm asking because you might be observing something I'm not - I'm not saying you're not right, mind you, I think it might be worth investigating.
Re: Supremacy new release
I simply thought that there was a diplomatic competition and some minors didn't need cash, even being overloaded with cash or had better relations with other empires than me.
Re: Supremacy new release
You mean that minor civs would not actually value the cash being offered to them, since they were being offered so much money, and would thus just ignore gifts?
The AI is not that smart
The AI is not that smart
Re: Supremacy new release
So I have no idea why 80%-90% of my proposals is ignored.
Re: Supremacy new release
Uploaded a new patch that might fix the "ignore" issue. Please test and report. Thanks!