Supremacy new release
Moderators: thunderchero, Iceman
Re: Supremacy new release
Heck, might as well get a new release out and let you guys check for yourselves.
+ removed icons for TL zero in research matrix
+ re-enabled Agent recruitment
+ added OB display in star system panel
+ added SY indicator in starmap
+ fixed minors station indicator crash
+ temp fix for unknown fleet icon
+ AI fixes and tweaks
+ customized duranium generation for homesystems
+ fixed typo in system assault screen
+ removed icons for TL zero in research matrix
+ re-enabled Agent recruitment
+ added OB display in star system panel
+ added SY indicator in starmap
+ fixed minors station indicator crash
+ temp fix for unknown fleet icon
+ AI fixes and tweaks
+ customized duranium generation for homesystems
+ fixed typo in system assault screen
Re: Supremacy new release
I have tried to get onto the botf2 site but it says it no longer is online. http://botf2.star-trek-games.com. where is it now?
- cleverwise
- Captain
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Re: Supremacy new release
In the above post "new release" is a hyperlink to the downloads. Visit post
Hailing frequencies close,
Jeremy
Whether you rise or fall depends on... you!
Jeremy
Whether you rise or fall depends on... you!
Re: Supremacy new release
I had got it. I'm asking cos that was the site for all botf 2 and bote updates all in the 1 place.
- Flocke
- BORG Trouble Maker
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Re: Supremacy new release
star-trek-games.com is down for quite some time now, however the project is still active
you can find ppl over here and at http://star-trek-supremacy.proboards.com/
you can find ppl over here and at http://star-trek-supremacy.proboards.com/
Re: Supremacy new release
There's a new release available for download!
Lots of fixes and enhancements.
The economy has been improved to BotF style.
Agents/Personnel are now unlocked for all empires (though some polish is still needed).
New Game Options implemented: Random/Canon homequadrants (only for empires though, not minors yet), Research Rate.
Ships and Stations of minors are transfered when minor is membered by na empire (there's still an issue with those ships not engaging other fleets when on their own).
Lots of UI fixes and improvements.
A few crashes fixed.
Fuel range extension deactivated.
Combat fixes and improvements.
Also, it's now possible to set the Founders as the colonizing race for the Dominion, instead of the Jem'Hadar. The release still has the J'H as the colonizing race, I would appreciate any feedback about playability with the Founders as colonizers - as it is, they can only colonize Rogue planets (in Nebulae), which are scarce, relying mostly on building stations for range extension and conquest, and membering minors.
I can make the necessary changes to the data files and post them here if anyone is interested in testing this. Post here if so, please.
Have fun, and any feedback is much appreciated!
Lots of fixes and enhancements.
The economy has been improved to BotF style.
Agents/Personnel are now unlocked for all empires (though some polish is still needed).
New Game Options implemented: Random/Canon homequadrants (only for empires though, not minors yet), Research Rate.
Ships and Stations of minors are transfered when minor is membered by na empire (there's still an issue with those ships not engaging other fleets when on their own).
Lots of UI fixes and improvements.
A few crashes fixed.
Fuel range extension deactivated.
Combat fixes and improvements.
Also, it's now possible to set the Founders as the colonizing race for the Dominion, instead of the Jem'Hadar. The release still has the J'H as the colonizing race, I would appreciate any feedback about playability with the Founders as colonizers - as it is, they can only colonize Rogue planets (in Nebulae), which are scarce, relying mostly on building stations for range extension and conquest, and membering minors.
I can make the necessary changes to the data files and post them here if anyone is interested in testing this. Post here if so, please.
Have fun, and any feedback is much appreciated!
- AlexMcpherson79
- Commander
- Posts: 332
- Joined: Thu Sep 04, 2008 2:00 am
Re: Supremacy new release
Woot... Try it on my laptop at work...
Re: Supremacy new release
Just wanted to say: Keep up the good work!
Also, how do you use agents? I have two but I cant work out how to get them to do something.
Also, how do you use agents? I have two but I cant work out how to get them to do something.
Re: Supremacy new release
Only created an account on these boards to say thank you to you all for keeping this game alive! I'd offer my services, but I'm afraid without artistic talent or coding skills, I fear I'm rather superfluous. Can't wait for the next update
Re: Supremacy new release
Sorry, only saw this question now.Watcher66 wrote: Also, how do you use agents? I have two but I cant work out how to get them to do something.
Right now all you can do is assign them to another civ as an envoy. In the diplomacy screen, select a civ (minor or empire) and click the envoy button; you can then select which agente to assign to that particular civ.
They only have an aesthetic effect right now. But eventually they'll affect relations.
Re: Supremacy new release
Hi Aremay, welcome to the boards.Aremay wrote:Only created an account on these boards to say thank you to you all for keeping this game alive! I'd offer my services, but I'm afraid without artistic talent or coding skills, I fear I'm rather superfluous. Can't wait for the next update
We still need descriptions for the Klingon and Dominion ships, and any feedback is very much appreciated (namely on ships stats, minors buildings, etc).
Glad to see that there's still interest in the game!
Re: Supremacy new release
Thank you Iceman! Maybe when I'm done with this current rush of work, I'll look at writing up some descriptions. Do you have any parameters or advice for doing this, or somewhere to find them?Iceman wrote: Hi Aremay, welcome to the boards.
We still need descriptions for the Klingon and Dominion ships, and any feedback is very much appreciated (namely on ships stats, minors buildings, etc).
Glad to see that there's still interest in the game!
Re: Supremacy new release
Nope, not really. You can look at the descriptions of the ships for the other races for inspiration, but whatever you feel is descriptive is good.
The texts can be found in
\Resources\Data\TextDatabase.xml
Dominion: lines 4218~4437
Klingons: lines 5288~5537
(both construction ships alerady have descriptions)
Minors' ships also don't have descriptions yet, but those are secondary to the empires'.
lines 8259+
Thanks!
The texts can be found in
\Resources\Data\TextDatabase.xml
Dominion: lines 4218~4437
Klingons: lines 5288~5537
(both construction ships alerady have descriptions)
Minors' ships also don't have descriptions yet, but those are secondary to the empires'.
lines 8259+
Thanks!
Re: Supremacy new release
New release available.
Off the top of my head, the highlights are:
+ Train Crew order implemented
+ Escort order disabled
+ UI fixes and improvements
+ a couple crashes fixed
+ some combat fixes and improvements
+ diplomacy improvements
As usual, any feedback is much appreciated!
Off the top of my head, the highlights are:
+ Train Crew order implemented
+ Escort order disabled
+ UI fixes and improvements
+ a couple crashes fixed
+ some combat fixes and improvements
+ diplomacy improvements
As usual, any feedback is much appreciated!
Re: Supremacy new release
BTW, Overlord's diplomacy (rejection of proposals without the proper Regard level) was fixed and re-enabled, with a few tweaks - feedback on this would be appreciated.
Tracing's AI improvement (empire AI scouts doing some exploring) was also included.
Some tweaks to galaxy generation were made, and the Agent pool was randomized.
Tracing's AI improvement (empire AI scouts doing some exploring) was also included.
Some tweaks to galaxy generation were made, and the Agent pool was randomized.