Should I change it back? I have mixed feelings about this.I was about to write, that imo an allocation logic is not too much help, since it's just about the (new) unused pop.
But it seems you have already altered that a bit. Cool. =)
It only allocates unemployed population, using the same logic that the AI does. It does not manage your pop allocation in any other fashion. That's the player's job.
Yep, that's the goal.I really like the rest, too. A pause between diplomatic contacts is nice so you have to think careful about you official offers.
It was really hard knowing what you had already surveyed, at some point. Now you only need to check the science ability of your current science ship and compare it against the survey level of each anomaly.The display for survey was also a (minor) thing that was bugging me.
Can't recall It modifies a colony's health level, which in turn (IIRC) affects growth rate. But I'm not sure if that's so or not, this feature is still very much undeveloped. That's one of the things on hold, as it has a low priority. It should be made to affect whatever population health affects, like size of Food Reserves, population growth, etc.The PF penalties are a nice challenge. How does the pollution work?