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Re: Supremacy new release

Posted: Sun Sep 29, 2019 12:42 pm
by geordie
Hi Iceman,
My last version is 20190914. Should I copy the 0915 files before 0927?

Re: Supremacy new release

Posted: Sun Sep 29, 2019 2:24 pm
by Iceman
Hey geordie
No need, both 0914 and 0915 are just code patches, they have the exact same files. This time I uploaded both the code and the data files.


In 0915 I disabled the AI building and upgrading OBs, to check if that was what was causing one of the crashes. It was.
In 0927 I re-enabled it, with an attempt at fixing it - not sure if it'll work, so feedback on that is most welcome.

I also have another attempt at fixing the other crash, but haven't released that one yet. I'm waiting to see if the fix mentioned above works.

Re: Supremacy new release

Posted: Sun Sep 29, 2019 5:55 pm
by geordie
Thanks.
I try to find some time next week for Supremacy :smile:

Re: Supremacy new release

Posted: Tue Oct 01, 2019 5:40 pm
by Iceman
The Empire Intel Info expander (on the left) is mostly working now.
Not the rest though. Yet.

Re: Supremacy new release

Posted: Wed Oct 02, 2019 2:27 pm
by geordie
Hi,
An error log just after a planet assault by troops. No autosave available.
BR geordie

Re: Supremacy new release

Posted: Wed Oct 02, 2019 3:31 pm
by Iceman
Hmmm, that's an OoM exception... we haven't had one of those in a long time.
Doesn't seem to be related to assaults, crashed when ending turn, when serializing game data.

Re: Supremacy new release

Posted: Wed Oct 02, 2019 4:36 pm
by geordie
Is there a war penalization now?
Romulans declared war on my Cards and after taking a planet from them (even without any bombardment) my relations with all races dropped significantly....

Re: Supremacy new release

Posted: Wed Oct 02, 2019 7:21 pm
by Iceman
There is a penalty for being at war, yes, which affects your own morale, but what you're experiencing is a relations penalty from - most likely - killing civilians. Even without bombardment, your troops will cause some measure of collateral damage, which is higher the more troops you land.
It might need to be toned down? Or even removed?

Did you manage to continue with the game that crashed?
What turn are you in? Have you had any other crashes in that game?

Re: Supremacy new release

Posted: Thu Oct 03, 2019 10:32 am
by geordie
I played about 240 turns and only with two crashes I had reported. No problems to continue after the second one.

Re: Supremacy new release

Posted: Thu Oct 03, 2019 1:47 pm
by Iceman
So the first one was this
I have just clicked empty slot to chose a ship to build.
And the second one was this
An error log just after a planet assault by troops. No autosave available.
Correct?



Are you playing the release version, or any of the patches?
What I really need to know is if the last patch has fixed one of the crashes.


---

BTW,
Is there a war penalization now?
Romulans declared war on my Cards and after taking a planet from them (even without any bombardment) my relations with all races dropped significantly....
IIRC the relations penalty for invasions is temporary - that is, it will only last for a few turns, and then relations get back to what they were. The more civilians that get killed, the longer it will last. I will check the code.

Re: Supremacy new release

Posted: Fri Oct 04, 2019 4:09 pm
by geordie
I was playing Sep09 + Sep27
After an arrogant declaration about only two crashes I was punished and got immediately the third one....
Error.zip
(725 Bytes) Downloaded 103 times

Re: Supremacy new release

Posted: Fri Oct 04, 2019 4:12 pm
by geordie
BTW - I am about investigating Research Level 9, but I was not forcing research speed.

Re: Supremacy new release

Posted: Sat Oct 05, 2019 6:54 am
by Iceman
IIRC the relations penalty for invasions is temporary - that is, it will only last for a few turns, and then relations get back to what they were. The more civilians that get killed, the longer it will last. I will check the code.
Well, checked the code, and it is not temporary. I think it used to be, but when I overhauled the invasions code I lumped pop casualties from bombardment and ground combat together. Changed it so that the latter will not count towards Regard penalties.
Improved something in war weariness too, and made transports that participate in a successful invasion but would create more garrison than the system would hold not be scrapped. I also noticed an issue with max garrison in conquered systems, which I'll fix promptly.
See, feedback is extremely important. :up: Thanks!

I was playing Sep09 + Sep27
After an arrogant declaration about only two crashes I was punished and got immediately the third one....
That's a new one... never seen that one. Seems to be related to saving the game too...
Can you tell me what this means please?

Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.

I'm guessing it's "Object reference not set to an instance of an object" or something like that?

BTW - I am about investigating Research Level 9, but I was not forcing research speed.
Remind me again please what's your research speed setting? Normal or Slow?

While I'm working on the Intel screen, I'm tempted to make it so that bad things happen to colonies that don't have any intel production :twisted:

Re: Supremacy new release

Posted: Sat Oct 05, 2019 11:53 am
by geordie
It's still the same first sentence in (almost) all my error logs. I even cannot describe the situation it happened, it was just in a middle of a turn.

I have just notoced that the relation penalty didn't pass and wopuld want to inform you just after some more turns. So it would be especially hard game for Klings :)

The research speed is slow and the galaxy (as always) is huge.

Re: Supremacy new release

Posted: Sat Oct 05, 2019 2:25 pm
by geordie
I would propose more complicated relation penalties for invasion, depending on race attitude, for example: Warlike - no penalty, Peaceful higher penalty, others - in between, but after bombardment (which is sometimes inevitable), up to you to decide. It still could be differenciated for example: merkantile - "war is good for business", isolacionists - "who cares?...", etc)
;)