Star Wars Supremacy

Supremacy; support/discussion/questions

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Gh0st
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Star Wars Supremacy

Post by Gh0st » Sun Dec 27, 2015 7:00 am

-- Sep 18, 2015 at 7:02pm
As I said before within the introduction thread ... I like to share some impressions of my 'Star Wars' -mod.

Civilizations:
Galactic Republic
Confederacy of Independent Systems
Jedi Order
Sith Empire
Hutt Cartel

Home-Systems (same order as above):
Coruscant
Raxus (Prime)
Tython
Korriban
Nal Hutta

Races:
delete all Star Trek races (civs and minors)
add 5 civs races (Humans, Seperatist, Jedi, Sith and Hutts)
add 181 minor races (e.g.: Twi'lek, Bothans, Duros, Rodians, Trandoshans, Mon Calamari)

TechObjectDatabase / ships:
delete all minor races ships
add category 'fighter' and 'bomber' to the existing types of ships
plug in Star Wars ships on the basis of the existing civs ships
all civs go by the following types: colony ship, transport, construction ship, medical ship, science ship, scout, fighter, bomber, frigates, destroyer, cruiser, strike cruiser, command ship, tactical strike cruiser
decrease speed and range

TechObjectDatabase / stations:
add Deathstar (in construction), Deathstar (final version), Lucrehulk-class (droid command station)

TextDatabase:
delete existing ship descriptions
add placeholder descriptions for the new ships (just like you did with the over civilizations except for Federation ships)
change the spelling of weapons; e.g. Phaserbank, Disrupter & Polaron Beams > laser cannons, turbolaser cannons etc.

Agents:
exchange pictures and names for all civ' agents


Pictures:
Image

Image

Image

Image

Image

Image

Image

Image

P.S.: Please excuse my bad English. It's not my native tongue.
Last edited by Gh0st on Sun Dec 27, 2015 7:12 am, edited 1 time in total.

Gh0st
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Re: Star Wars Supremacy

Post by Gh0st » Sun Dec 27, 2015 7:08 am

-- Sep 18, 2015 at 11:50pm

Next the Ship-list. As a side note: The list is already outdated. I just copy/paste an older list from another Forum. Since then much time has passed.
Type/Civilizations

Republic
  • Pelta-class frigate
    Pelta-class frigate
    Pelta-class frigate
    Low Altitude Assault Transport/carrier (LAAT/c)
    Low Altitude Assault Transport/carrier (LAAT/c)
    Pelta-class frigate
    Pelta-class frigate
    Consular-class space cruiser
    Consular-class space cruiser
    Consular-class space cruiser
    RZ-1 A-wing interceptor
    RZ-1 A-wing interceptor
    Alpha-3 Nimbus-class V-wing starfighter
    V-19 Torrent starfighter
    Z-95 Headhunter starfighter
    Aggressive ReConnaissance-170 starfighter
    A/SF-01 B-wing starfighter
    <none>
    BTL Y-wing starfighter
    BTL Y-wing starfighter
    BTL Y-wing starfighter
    Consular-class space cruiser
    Consular-class space cruiser
    Consular-class space cruiser
    Arquitens-class light cruiser
    Arquitens-class light cruiser
    Arquitens-class light cruiser
    Arquitens-class light cruiser
    Acclamator-class assault ship
    Acclamator-class assault ship
    Acclamator-class assault ship
    Acclamator II-class assault ship
    Acclamator II-class assault ship
    Venator II-class Star Destroyer
    Venator II-class Star Destroyer
    Venator II-class Star Destroyer
    Venator-class Star Destroyer
    Venator-class Star Destroyer
    Venator-class Star Destroyer
    Rothana-class Star Drestroyer
    Low Altitude Assault Transport/infantry (LAAT/i)
Confederacy
  • Sheathipede-class transport shuttle
    Sheathipede-class transport shuttle
    Sheathipede-class transport shuttle
    <unnamed yet>
    <unnamed yet>
    <unnamed yet>
    <unnamed yet>
    <unnamed yet>
    <unnamed yet>
    <unnamed yet>
    Mankvim-814 light interceptor
    Mankvim-814 light interceptor
    Nantex-class territorial defense starfighter
    Vulture-class droid starfighter
    Belbullab-22 starfighter
    Droid tri-fighter
    Porax-38 starfighter
    Rogue-class starfighter
    Hyena-class bomber starfighter
    Hyena-class bomber starfighter
    Belbullab-24 strike bomber
    Diamond-class cruiser
    Hardcell-class interstellar transport
    <none>
    <unnamed yet>
    <unnamed yet>
    <unnamed yet>
    <unnamed yet>
    Munificent-class star frigate
    Munificent-class star frigate
    Munificent-class star frigate
    Munificent-class star frigate
    Munificent-class star frigate
    Recusant-class support destroyer
    Recusant-class support destroyer
    Recusant-class support destroyer
    Providence-class dreadnought
    Providence-class dreadnought
    Providence-class dreadnought
    Subjugator-class heavy cruiser
    C-9979 landing craft
Sith Empire
  • <unnamed yet>
    <unnamed yet>
    <unnamed yet>
    <unnamed yet>
    <unnamed yet>
    T-2c Theta Shuttle
    T-2c Theta Shuttle
    T-4a Lambda Shuttle
    T-4a Lambda Shuttle
    T-4a Lambda Shuttle
    <unnamed yet>
    <unnamed yet>
    <unnamed yet>
    TIE/LN starfighter
    TIE/IN Interceptor
    TIE Advanced x1 starfighter
    TIE Advanced x2 starfighter
    <none>
    Fury-class Imperial Interceptor
    Fury-class Imperial Interceptor
    Fury-class Imperial Interceptor
    X-70B Phantom-class
    X-70B Phantom-class
    X-70B Phantom-class
    Vigil-class corvette
    Vigil-class corvette
    Vigil-class corvette
    Vigil-class corvette
    Harrower-class battle cruiser
    Harrower-class battle cruiser
    Harrower-class battle cruiser
    Harrower-class battle cruiser
    Harrower-class battle cruiser
    Secutor-class Star Destroyer
    Secutor-class Star Destroyer
    <none>
    Imperial-class Star Destroyer
    Allegiance-class battlecruiser
    Interdictor-class Star Destroyer
    Praetor-class battlecruiser
    <unnamed yet>
Jedi Order
  • <work in progress>
    BT-7 Thunderclap
    C35-Defender
    CR110-Crucible
    CR90-Korvette
    Delta-7 Aethersprite
    Delta-7B Aethersprite
    Eta-2 Actis
    Eta-Shuttle
    GR-75 Medium
    Nebulon-B
    Octoranonimous
    Probe
    SZ-Bomber
    T-6 Shuttle
    T-65 X-Wing
    Thranta Korvette
    </work in progress>
Hutt Cartel
  • <work in progress>
    D1-Scarab
    Assasin-Droid
    D5-Mantis
    D6-Mantis
    Firespray-31
    Firespray-38
    G9-Auslegerfrachter
    MandoGunship
    Pursuer
    Scurrg H-6 Bomber
    Slave-1
    SS-54 Leichter Frachter
    StarViper
    VCX-350
    YT-1300
    YT-2400
    YT-450a
    Zygerria Sklavenschiff
    </work in progress>
Last edited by Gh0st on Sun Dec 27, 2015 7:11 am, edited 1 time in total.

Gh0st
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Re: Star Wars Supremacy

Post by Gh0st » Sun Dec 27, 2015 7:10 am

-- Post: Sep 22, 2015 at 4:23pm
For the next week I'll try to implement something like a 'hero'-system. What I'm talking about? Here is a littl' hint:
  • • Darth Vader's advanced prototype of the TIE Advanced x1
    • Boba Fett's modified Firespray-31-class patrol and attack craft - the "Slave I"
    • Grand Moff Wilhuff Tarkin - Imperial-class Star Destroyer
    • General Ackbar - MC80 Liberty type Star Cruiser - the "Home One"
-- All these named ships can only build "one per empire" and operate roughly 20% better than the normal non-restricted class of ship.

Gh0st
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Re: Star Wars Supremacy

Post by Gh0st » Sun Dec 27, 2015 7:15 am

-- Sep 23, 2015 at 8:18pm
Hi Team!

Wait, did I talk too big? Yes, it seems like! I still try to unravel the mystery of the restriction "OnePerEmpire". It is not done with a simply copy & paste of the line <Restriction>OnePerEmpire</Restriction> from Buildings to Ships. After a little while of investigation within the TechObjectDatabase.xsd -- it seems that the restriction "OnePerEmpire" is only available as BuildRestriction and there is nothing similar designated for Ships. After this setback I'll think about a special shipyard with the restriction "OnePerEmpire" for the new 'Hero-Ships' that is an upgrade-option for the Shipyard I but isn't upgrate-able to Shipyard III -- a delicacy decision. But there isn't a connection between the Shipyards-rank and the Ships that are buildable with it -- only the <MaxBuildTechLevel>. Another setback...! Any ideas for a workaround? Perhaps I miss something -- it was a long business day and my brain is no longer receptive for today.

-- confusing english from germany!

--TechObjectDatabase.xml

Code: Select all

<Ship Key="EMP_SPECIAL_I">
    <TechRequirements>
        <BioTech>7</BioTech>
        <Computers>8</Computers>
        <Construction>7</Construction>
        <Energy>7</Energy>
        <Propulsion>8</Propulsion>
        <Weapons>7</Weapons>
    </TechRequirements>
    <BuildCost>9000</BuildCost>
    <RawMaterials>120</RawMaterials>
    <MaintenanceCost>100</MaintenanceCost>
    <IsUniversallyAvailable>false</IsUniversallyAvailable>
[highlight=yellow]    <Restrictions>
        <Restriction>OnePerSystem</Restriction>
        <Restriction>NativeSystem</Restriction>
        <Restriction>OnePerEmpire</Restriction>
    </Restrictions>[/highlight]
     <Crew>1</Crew>
    <ScanPower>4</ScanPower>
    <SensorRange>0</SensorRange>
    <HullStrength>120</HullStrength>
    <ShieldStrength>260</ShieldStrength>
    <ShieldRecharge>30%</ShieldRecharge>
    <BeamType Count="4" Damage="55" Refire="70%" />
    <TorpedoType Count="3" Damage="92" />
    <ShipType>FastAttack</ShipType>
    <ClassName>TIE adv. prototype</ClassName>
    <Dilithium>5</Dilithium>
    <CloakStrength>6</CloakStrength>
    <Range>7</Range>
    <Speed>4</Speed>
    <FuelReserve>1</FuelReserve>
    <InterceptAbility>40%</InterceptAbility>
    <Maneuverability>6</Maneuverability>
    <EvacuationLimit>0</EvacuationLimit>
</Ship>
--TextDatabase.xml

Code: Select all

<Entry Key="EMP_SPECIAL_I">
    <LocalizedEntries>
        <LocalizedEntry Language="en">
        <Name><![CDATA[Fighter prototype]]></Name>
        <Description><![CDATA[Darth Vader's TIE Advanced x1 -prototype starfighter]]></Description>
        <Custom1><![CDATA[Disruptor Cannons]]></Custom1>
        <Custom2><![CDATA[Photon Torpedoes]]></Custom2>
        </LocalizedEntry>
    </LocalizedEntries>
</Entry>
--TechTrees

Code: Select all

<Ships>
    ...
     <Ship>EMP_SPECIAL_I</Ship>
    ...
</Ships>

--TechObjectDatabase.xsd

Code: Select all

<xs:simpleType name="BuildRestriction">
<xs:restriction base="xs:normalizedString">
<xs:enumeration value="OnePerSystem"/>
<xs:enumeration value="HomeSystem"/>
<xs:enumeration value="NativeSystem"/>
<xs:enumeration value="NonNativeSystem"/>
<xs:enumeration value="ConqueredSystem"/>
etc...

Gh0st
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Re: Star Wars Supremacy

Post by Gh0st » Sun Dec 27, 2015 7:18 am

-- Sep 23, 2015 at 9:21pm
Here are three new Pictures from Star Wars: Superamacy

-- 1.) New Fleet of Confederacy
Image

-- 2.) New Agent General Grievous
Image

-- 3.) Shipyards are building some Cruisers
Image
Last edited by Gh0st on Sun Dec 27, 2015 7:20 am, edited 1 time in total.

Gh0st
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Re: Star Wars Supremacy

Post by Gh0st » Sun Dec 27, 2015 7:19 am

-- Sep 27, 2015 at 1:14pm
--Preview: Agents of the Sith Empire
Image

--Preview: Agents of the Hutt Cartel
Image

Iceman
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Re: Star Wars Supremacy

Post by Iceman » Sun Dec 27, 2015 11:13 am

Very cool, Gh0st!
Do you have this somewhere where it can be downloaded?

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Flocke
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Re: Star Wars Supremacy

Post by Flocke » Sun Dec 27, 2015 11:26 am

that looks very cool indeed!
great work Gh0st!

Gh0st
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Re: Star Wars Supremacy

Post by Gh0st » Sun Dec 27, 2015 11:29 am

Sure, but it is an older version based on SupremacyTest_20150828. I start a overhaul to SupremacyTest_20151124. Beside: the terraforming isn't within that version - right? Would be great to see that feature back again. If you want to download the older version I need your e-mail (perhaps pm) and I'll reply a link. But to be honest; like Star Trek Supremacy it is not fully playable. I didn't balance the Ships etc. cause it's all work in progress. I try different concepts to nail the feeling of Star Wars (e.g. adding new classes like Starfighter). The tabletop-game Star Wars Armada inspired me.

Iceman
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Re: Star Wars Supremacy

Post by Iceman » Sun Dec 27, 2015 11:39 am

Ok, thanks!
Nope, terraforming is not implemented yet. It's in the todo list though.

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