Ship models issues

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Danijel
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Joined: Tue Mar 06, 2018 9:49 am

Re: Ship models issues

Post by Danijel »

Iceman wrote: Sun Feb 17, 2019 2:18 pm light
that "light" i totally missed somehow, looks like lamp is on top of it :grin:

doms are,...their textures are rly,,..rly,...rly sad and bad in addition they are in bmp or tga and are doing something weird on my side of 3ds(happens only with bmp and tga formats) and i have no clue what kind of impact that has while xna porting.
all those images are as if they have 30% more white on em, and when i was exporting models year ago, didnt check it all than, so most of them stayed like that...

example of that cruiser, i only exported tga to png and replaced them in 3ds,...no additional option or any manipulation was done, just port from tga to png:
Attachments
fed_cruiser_i.png
fed_cruiser_i.png (66.67 KiB) Viewed 2113 times
Iceman
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Re: Ship models issues

Post by Iceman »

Much better!

fed_destroyer_i
fed_transport_iii
fed_scout_i

are also a bit on the light side...

And fed_medical_ship_i is missing?
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Danijel
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Joined: Tue Mar 06, 2018 9:49 am

Re: Ship models issues

Post by Danijel »

those 3 are in bmp and tga, but textures are actually whiteish, but not degraded, are ok quality,...i could reduce that by dimming it
fed_transport_iii texture
FCol 2.jpg
FCol 2.jpg (352.92 KiB) Viewed 2105 times


Clarify missing :roll:
clarifymed.JPG
clarifymed.JPG (12.56 KiB) Viewed 2105 times
we dont have it :lol:
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