Combat Discussion

Supremacy; support/discussion/questions

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Misfire
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Re: Combat Discussion

Post by Misfire »

Iceman wrote: Mon Feb 20, 2023 6:41 pm Misfire is fixing some of this stuff, so we will have a "new" build soon. Sorry for the delay, guys.
We *will* upload the build. A better one. :mrgreen:
Yep, have to live up to my name ya know :grin:
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Spocks-cuddly-tribble
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Re: Combat Discussion

Post by Spocks-cuddly-tribble »

Nice work guys!

But something still feels off. I can't figure out what it is: :wink:
212.png
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I don't know how many bugs is too many but that point is reached somewhere before however many in BotF is.
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the6the
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Re: Combat Discussion

Post by the6the »

Hey Misfire!
Great work! It sounds awesome!

FYI - Extended phaser fire sound sent to Iceman.
Let me know what you think. The beginning is new, maybe you won't like it, but I can cut it.
Overall it runs around 5.7 seconds. Without the new beginning it should be around the 5 sec mark.
Also, there are a few other sounds you might be interested in. Like cloaking, uncloaking, warp engage (for retreat), explosions..
Let me know what you need.

I can't wait to get a crack at that combat engine!
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Re: Combat Discussion

Post by Iceman »

Some tweaks to the UI.
Fleets as icons, Klingons attacking a minor civ.
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Iceman
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Re: Combat Discussion

Post by Iceman »

Ok, so Danijel has everything ready on his end now, and I'm just waiting on Misfire to confirm if I should upload the current build or wait for another fix he was working on.

While you guys wait, here's a couple more screenshots of a Card vs Fed battle.
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Iceman
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Re: Combat Discussion

Post by Iceman »

As promised:

http://download.supremacy.2pixels.net/downloads/

Have fun, and provide feedback here in this thread, please.
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Re: Combat Discussion

Post by Iceman »

Don't forget that you can use CTL+F in the galaxy screen to add fleets (for all empires), to test combat - please test all ships' stats, and check if any changes are needed.


Oh, and BTW, while at it, check out Danijel's amazing site for Supremacy:

http://supremacy.2pixels.net/

I'll be uploading a new full release there some day.
And we need a new manual, ofc...

Thanks Danijel! :up:
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Silverbreaker
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Re: Combat Discussion

Post by Silverbreaker »

Nice Work!
How do you rotate the camera around the ships?
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Misfire
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Re: Combat Discussion

Post by Misfire »

Silverbreaker wrote: Fri Feb 24, 2023 5:57 am Nice Work!
How do you rotate the camera around the ships?
Can't do that yet. There's still a bunch of things that need to be done for camera views.
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Re: Combat Discussion

Post by Iceman »

Danijel reported a crash in the preview, here's the fix for it.
It also includes the fix for the AI empires slowing down their expansion.
Unzip it to the game's folder.
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Spocks-cuddly-tribble
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Re: Combat Discussion

Post by Spocks-cuddly-tribble »

Misfire wrote: Fri Feb 24, 2023 10:16 amThere's still a bunch of things that need to be done for camera views.
Just don't make the tactical camera default view like in BotF where one can hardly see what's going on in larger battles. :wink:
I don't know how many bugs is too many but that point is reached somewhere before however many in BotF is.
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Silverbreaker
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Re: Combat Discussion

Post by Silverbreaker »

Spocks-cuddly-tribble wrote: Fri Feb 24, 2023 2:03 pm
Misfire wrote: Fri Feb 24, 2023 10:16 amThere's still a bunch of things that need to be done for camera views.
Just don't make the tactical camera default view like in BotF where one can hardly see what's going on in larger battles. :wink:
I like the botf tactical view! Nice atmospheric view like in the show
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Spocks-cuddly-tribble
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Re: Combat Discussion

Post by Spocks-cuddly-tribble »

One can still keep the 'cinematic' default focus on a ship in the center of the own fleet, but there also has to be an auto zoom adjustment to ensure capturing most ships in the battle (except a few stray outliers). :wink:

Note I'm talking about first real-time view of the battle, playback mode can have more options for anyone's liking just as BotF.
Last edited by Spocks-cuddly-tribble on Fri Feb 24, 2023 7:00 pm, edited 1 time in total.
I don't know how many bugs is too many but that point is reached somewhere before however many in BotF is.
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the6the
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Re: Combat Discussion

Post by the6the »

Iceman wrote: Thu Feb 23, 2023 4:36 pm Don't forget that you can use CTL+F in the galaxy screen to add fleets (for all empires), to test combat - please test all ships' stats, and check if any changes are needed.


Oh, and BTW, while at it, check out Danijel's amazing site for Supremacy:

http://supremacy.2pixels.net/

I'll be uploading a new full release there some day.
And we need a new manual, ofc...

Thanks Danijel! :up:
Wow! Danijel this looks awesome! Well done mate!
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Silverbreaker
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Re: Combat Discussion

Post by Silverbreaker »

Botf had arrows for camera navigation...
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