Hi Everyone,
I just want to lay out some of the ideas and get some thought during development.
1. More tech levels, but they will need less research between tech levels.
2. Main building will have no upgrades, this will make new colonies useful much quicker, since colony ships will deliver top tech builds.
3. More useful minor's structures, 3 per minor.
4. Extra Dilth buildings in later techs (+1 dilth).
5. around 30 ships slots per major spread out throughout tech levels. they will be around longer this way.
6. 17 minors races with ships
7. 1024 x 768 patch (possibly with MPR++)
8. Too many code changes and patch to list right now, but will include removing ferengi free trade.
9. large map version.
minors will be slightly changed from version 1.0
Code: Select all
Breen Andorians Angosians
Kes/Prytt Angel I Bajorans
T'Lani Benzites Betazoids
Bolians Bynars Caldonians
Chalnoth Edo Ktarians
Maquis Orions Mizarians
Nausicaans Ferengi Risans
Tholians Takarans Talarians
Son'a Trill Denobulans
Vulcans Xindi Zakdorn
Thoughts anyone?
thunderchero