Klingon civil War

Uncivil wars; showcase and support/discussion/questions/suggestions/reviews

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thunderchero
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Post by thunderchero »

The update as stardust said is going very slow.....

I did make some small upgrades on latest release of multi installer. Mainly error corrections and added ending files (alt.res) for house of Gowron (same as house of Duras)

UCW2.0 will have many changes, feds will get ferengi instant trade advantage, all new ships, new minors, all minors will have ships, new structures, all the bug fixes from 1.0.3.

as for larger maps and other finding, this has not been decieded yet. although flagship concept was started on UCW2.0.

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Post by KrazeeXXL »

nice change @feds and trade route bonus. I really enjoyed playing UCW in mp. I'm excited to see the new version :D
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sean_west
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Post by sean_west »

I know that Thunder has a very big plate piled with dozens of projects, work and life, but It would be cool to see some more Romulan influences creaping into the duras clan. on account of their alliance
Like the bad guy from so many horror films,

I have returned
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Post by captaindusk »

KrazeeXXL wrote:nice change @feds and trade route bonus. I really enjoyed playing UCW in mp. I'm excited to see the new version :D
Yeah I remember how much you've enjoyed playing. Woaaah 2 Klingon Houses, yayyyyyyy!!! :wink:

I'm also looking forward to next version.
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Post by thunderchero »

captaindusk wrote:I'm also looking forward to next version.
just don't expect it any time soon..... 3-6 months at least.

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Post by captaindusk »

Good to know it's on the way anyway. Playing every mod as excessive as vanilla when it was released promises years of fun. I bet the time til the new UCW version is released will just fly by :)
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Post by rawsy »

thanks for the reply guys . and as said chuffed to hear that there will be another installment. thanks for all your hard work.
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Post by thunderchero »

I forgot a new special feature for UCW 2.0 will be 4 colony ships :wink:

light colony ship pop 10, farms 4, factories 2, cost 1137
light colony ship II pop 15, farms 6, factories 4, cost 4586
heavy colony ship pop 25, farms 6, factories 10, cost 7233
heavy colony ship II pop 50, farms 8, factories 15, cost 19050

heavy colony ships will teraform slower than light counter part.

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Post by war800 »

thunderchero wrote:I forgot a new special feature for UCW 2.0 will be 4 colony ships :wink:

light colony ship pop 10, farms 4, factories 2, cost 1137
light colony ship II pop 15, farms 6, factories 4, cost 4586
heavy colony ship pop 25, farms 6, factories 10, cost 7233
heavy colony ship II pop 50, farms 8, factories 15, cost 19050

heavy colony ships will teraform slower than light counter part.

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now that's gonna be sweet 8O
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Post by rawsy »

would it be possiable for some clever soenso to mod the trek.exe for ucw pretty please
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Post by thunderchero »

rawsy wrote:would it be possiable for some clever soenso to mod the trek.exe for ucw pretty please
I am not sure if this would be done unless someone created a progarm to edit trek.exe (this is beyond me). But will be part of UCW2.0

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zubizareta
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Re: Klingon civil War "Un Civil War" V.1.0.2 Final

Post by zubizareta »

You can re-POST THIS MOD
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Post by thunderchero »

current version is in download section (over 2 years old)

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Re: Klingon civil War

Post by rawsy »

is there anything happening with this mod update? i know its been a while. i just really love this mod.

thanks for all the hard work that has gone in to the existing stuff.
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