Pioneer Universum Mod

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Re: Pioneer Universum Mod

Post by Axis »

Ferengi tech management screen : (nebula with frames)
Image11fer.jpg
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To my eye they look better in frames, almost like a painting.
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Re: Pioneer Universum Mod

Post by Axis »

Ferengi empire status screen in same fashion.
Last edited by Axis on Thu May 18, 2023 3:08 am, edited 2 times in total.
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Re: Pioneer Universum Mod

Post by Axis »

Ferengi tactical screen in same fashion.

The battle screen still jumps out of monitor, how could it be adjusted?
Last edited by Axis on Thu May 18, 2023 3:08 am, edited 2 times in total.
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Re: Pioneer Universum Mod

Post by thunderchero »

Axis wrote: Sat Jun 12, 2021 12:03 am Ferengi tactical screen :

Image22fer.jpg

The battle screen still jumps out of monitor, how could it be adjusted?
I am guessing you are talking about when combat screen settles you must rotate screen to see all ships?

if so no the code location has not been discovered.
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Re: Pioneer Universum Mod

Post by Axis »

Allright then, won't try to do anything to them.

Here's build queue with 50 x 50 icons (empty is still 30 x 30 for comparison).
Image33.jpg
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Last edited by Axis on Sun Feb 05, 2023 2:58 am, edited 1 time in total.
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Re: Pioneer Universum Mod

Post by Axis »

Energy screen with 100x100 icons under construction :
Image4feder.jpg
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Re: Pioneer Universum Mod

Post by Axis »

Here's an image of what happens when turn progresses.
As you can see, the battle area jumps to upper left corner, some of it outside viewscreen.

Image111fer.jpg
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Last edited by Axis on Mon Feb 13, 2023 12:25 am, edited 1 time in total.
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Re: Pioneer Universum Mod

Post by thunderchero »

I am guessing this image is an overlay?

is the edo guardian on right where it settles before combat begins?

then at end of first turn of combat it move to left?

if so all of this is currently out our control as far as I know of.
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Re: Pioneer Universum Mod

Post by Axis »

I took a screenshot when the turn progresses (had to be quick).

When combat begins, before first turn, everything is as they should be, in their right places.

When turn ends, it settles back to it's place.
Last edited by Axis on Mon Feb 13, 2023 12:26 am, edited 1 time in total.
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Re: Pioneer Universum Mod

Post by Axis »

A detail : sliders now dark grey (inactive) and white (active)
Last edited by Axis on Thu May 18, 2023 3:08 am, edited 1 time in total.
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Re: Pioneer Universum Mod

Post by Axis »

Thought about something from MOO 2, line background for small screens.
Last edited by Axis on Thu May 18, 2023 2:50 am, edited 1 time in total.
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Re: Pioneer Universum Mod

Post by Axis »

White borders for build queue & energy screen (generic):
And, empty now with black background.
Image1rom.jpg
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Last edited by Axis on Sun Feb 05, 2023 2:58 am, edited 1 time in total.
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Re: Pioneer Universum Mod

Post by Axis »

Dark grey/white for loadsave (and hall of fame).
Last edited by Axis on Thu May 18, 2023 3:09 am, edited 1 time in total.
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Re: Pioneer Universum Mod

Post by Axis »

Slider size increased to 200%:
Image2feder.jpg
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Re: Pioneer Universum Mod

Post by Axis »

Line background with better visibility:
Image22fed.jpg
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Last edited by Axis on Sun Feb 05, 2023 2:59 am, edited 1 time in total.
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