Adding the circle command to strike cruisers?

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CommodoreGray
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Adding the circle command to strike cruisers?

Post by CommodoreGray » Thu Jun 19, 2014 6:45 pm

Hello.

I was wondering if there was a way to allow the player to give the strike cruiser group circle orders? I wanted to use the artillery group as sort of a secondary cruiser group with a variety of different ships in it and not just torpedo boats. I read the topic on tactical commands (viewtopic.php?f=209&t=1998) but couldn't read the hex well enough to figure out how to tell the game to unlock the command for strike cruisers. I did some searches but didn't have any luck finding an answer.

Thanks in advance! :smile:

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thunderchero
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Re: Adding the circle command to strike cruisers?

Post by thunderchero » Thu Jun 19, 2014 10:45 pm

Hi CommodoreGray,

here is a quote from the Commands in tactical combat post
Spocks-cuddly-tribble wrote:Relevant parts of sub_4A6238: (note changing combat group via ship function requires major code alterations at various locations
the only thing I know you could do is to give strike cruisers the same "commands" as command cruisers (circle is only difference in commands)

at 0xa5cd4 change 40 -> 4C
and
at 0xa5ce7 change 0C -> 10

I have tested (minimal testing) and did not crash and gave strike cruiser same commands as command cruiser

good luck

thunderchero

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CommodoreGray
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Re: Adding the circle command to strike cruisers?

Post by CommodoreGray » Fri Jun 20, 2014 10:17 am

Thanks a lot, thunderchero! That should work perfectly for what I'm trying to do. :smile:

Edit: My plan may be derailed by just how sluggishly Strike Cruisers move in battle, though, even with incredibly high agility.

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