Gowron's code changes in BOP

General Modding Information/Questions; support/discussion/questions

Moderator: thunderchero

Forum rules
:idea: Please search before starting new topic. :idea:
There is a good chance it has already been asked.
Post Reply
User avatar
thunderchero
Site Administrator aka Fleet Admiral
Site  Administrator aka Fleet Admiral
Posts: 7929
Joined: Fri Apr 25, 2008 2:00 am
Location: On a three month training mission, in command of the USS Valiant.

Gowron's code changes in BOP

Post by thunderchero »

Hi Everyone,

while getting the next version of All in one ready, I wanted to up date some of the patches for "QD's" bof patcher.

ECM was very well documented and I had no problem creating/editing all the patches for every change.

other mods like UDM, UM5 and UCW I was able to get main patches (75 - 90 patches for each mod), but still have not attempted getting the smaller single value edits. Keep in mind most patches are the same but some have minor value edits in the patch.

But when I look at BOP I only have 14 patches, but when I compare what is left of BOP to vanilla I have line after line of changes.

I always knew Gowron edited things a little differently (UE never liked BOP)

So I ask should I wait on next release to complete this or should it be a separate project/post?

this info should be documented so it does not get lost....

thunderchero
User avatar
Martok
Rear-Admiral
Rear-Admiral
Posts: 1210
Joined: Thu May 01, 2008 2:00 am

Re: Gowron's code changes in BOP

Post by Martok »

thunderchero wrote: Mon Jun 05, 2017 11:30 am So I ask should I wait on next release to complete this or should it be a separate project/post?

The next release of what, exactly? All-in-one Multi-installer? (Not trying to be a smartass, just looking for clarification.)
"Evil is easy, and has infinite forms." -- Pascal
User avatar
thunderchero
Site Administrator aka Fleet Admiral
Site  Administrator aka Fleet Admiral
Posts: 7929
Joined: Fri Apr 25, 2008 2:00 am
Location: On a three month training mission, in command of the USS Valiant.

Re: Gowron's code changes in BOP

Post by thunderchero »

yes, the all in one. a small error was found when installing to other than default install path.
viewtopic.php?f=23&p=47960#p47960

no game play changes on this update, only how installer processes files.

but also updating some support files like QD's patcher.
User avatar
Martok
Rear-Admiral
Rear-Admiral
Posts: 1210
Joined: Thu May 01, 2008 2:00 am

Re: Gowron's code changes in BOP

Post by Martok »

Gotcha. All else being equal, I would probably wait til after you have next version of the all-in-one installer ready to go. As a more practical matter, however, I'd say do it whichever way you think is going to be easier and/or less time-consuming.
"Evil is easy, and has infinite forms." -- Pascal
Post Reply

Return to “General Modding Information/Questions”