Hi botf-community,
when AI mixes ships with speed 1 and speed 2 in one group and then splits the ships again, the ships with originally speed 2 have now only speed 1 until the player has a battle with them. Can this be modded?
AI ships speed
Moderator: thunderchero
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- thunderchero
- Site Administrator aka Fleet Admiral
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- Joined: Fri Apr 25, 2008 2:00 am
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Re: AI ships speed
from my observations, the AI will only merge ships into a task force when it is doing a planetary invasion. When it moves away from that system each ship will be single ship task force. And I know I have seen those ships move at high speeds.
Re: AI ships speed
Maybe I missed a fix?
Of course I was looking for a fix before I posted this topic, but found nothing.
Of course I was looking for a fix before I posted this topic, but found nothing.
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7936
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
Re: AI ships speed
I have never seen this issue, or have I ever heard of this issue.
does this happen in vanilla?
could a patch you applied be causing issue? the task force patch maybe?
does this happen in vanilla?
could a patch you applied be causing issue? the task force patch maybe?
Re: AI ships speed
I don't know. I played vanillla the last time many years ago. The unmodded game is awful.thunderchero wrote: ↑Wed Oct 21, 2020 6:28 pm I have never seen this issue, or have I ever heard of this issue.
does this happen in vanilla?
I observed the problem in my personal mod which is based on ECML2 (2012), but I addsd many fixes of SCT in the last years.
I don't know the task forece patch.thunderchero wrote: ↑Wed Oct 21, 2020 6:28 pm could a patch you applied be causing issue? the task force patch maybe?
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7936
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
Re: AI ships speed
this might be your problem,
When adding patches to something already modded some patches may overlap or old patch may need to be removed before adding updated patch. (on many updated patches this is required)