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thunderchero
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Re: Return to BotF gaming

Post by thunderchero » Wed Aug 19, 2015 7:15 am

trevtones wrote:
thunderchero wrote:
with the current info I have collected it would be interesting to see a 5 player game. with no AI running the search/explore subroutines that cause turn lag should be nothing. :wink: but combat calculation lag would still be present. :mad:
Well lets find enough people to try! Lol
this could be tested with any saved game that has a long turn processing time even a single player game. :wink:

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ruthlessferengi
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Re: Return to BotF gaming

Post by ruthlessferengi » Wed Aug 19, 2015 9:15 am

With two people playing at level 5 and ai set to level 1 it would be close enough approximation
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thunderchero
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Re: Return to BotF gaming

Post by thunderchero » Wed Aug 19, 2015 9:22 am

ruthlessferengi wrote:With two people playing at level 5 and ai set to level 1 it would be close enough approximation
I have never tested this exact scenario, but it might postpone long turn processing time. but for a 2 player game I have killed all other races (editing saved game by setting population to 0 of AI major races on turn 1) so game would be 1 vs 1 this should help but even minors could cause some turn lag.

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Fabian Müller
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Re: Return to BotF gaming

Post by Fabian Müller » Fri Aug 21, 2015 6:14 am

Hey,
me and my brother would really like a 2 vs 2 multiplayer game on UDM.Anyone whos interested just mail to diefabianmueller@web.de

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Re: Return to BotF gaming

Post by trevtones » Sat Aug 22, 2015 12:50 am

I have a feeling multiplayer is going to make a comeback I am unfortunately stuck in a work camp with slow Internet and won't be able to play for a few more weeks but I plan to be available to play and ill have loads of free time after Im done!
Don't let your reach exceed your grasp! :mad:

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