Multi-Player games on Gameranger with DxWnd

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thunderchero
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Multi-Player games on Gameranger with DxWnd

Post by thunderchero » Wed Mar 22, 2017 10:26 am

First it is Important that all players have identical files installed. So communication is very important.

The "All in One" installer now has many option, so when you install keep track of the options selected so other players can install the exact same way.

More info on "All in One" installer

Note on installing:
be careful of the location you install the game to spaces-in-path-name will not allow mp connection

Example:
this will work C:\BOTF
this will not work C:\Program Files\Games\BOTF

Download and install "GameRanger"
link to download Gameranger
during installation you will need to create an account or login with existing account.

setting up your network connections;

setting up static ip.

Depending on your router your IP may change when you reboot your system. if you set a static IP your IP will never change.
When you open ports in next step, some routers only open ports for a single IP, so you don't want your IP to change so port will remain open.

How to setup static ip windows 10

How to setup static ip windows 8

How to setup static ip windows 7

How to setup static ip windows Vista

How to setup static ip windows XP

Opening ports used by Birth of the Federation;

Opening ports is also suggested and may decrease sync errors.

botf uses the following ports.

47624 TCP and UDP
2300 - 2400 TCP and UDP

If your router has a predefined in game application named "MSN Gaming Zone DX"

This sets up all ports needed for BOTF.

Opening ports used by Gameranger
Note; if router is Port-Restricted Cone NAT Router this is required
http://www.gameranger.com/support/netwo ... &rt=3&pp=1

16000 UDP

Starting a game on Gameranger

Hosting and Joining a Game on Gameranger

In main gameranger window select "File" tab and select "Host Game..."
in new window select "Birth of the Fereration" from game dropdown menu
GR1.jpg
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On first run your firewall will ask to allow Gameranger you must allow this
you may also get warning "Port-Restricted Cone NAT Router" if so you must set up gameranger port above.

Once you have a Game room open you can play the original version of Birth of the Federation.
If you want to play a mod you need to change the location of the trek.exe to be executed. (host and all joining player must set to same trek.exe)
In game room select "Room" tab and select "Options..."
in new window select "browse" button on lower right and select trek.exe from the mod you want to play.
GR2.jpg
GR2.jpg (137.9 KiB) Viewed 4171 times
After a player has joined your room you may start a game.
at this point all player need to open the DxWnd window. (do not start game from DxWnd, Gameranger will hook game automaticlly) also do not close the DxWnd window during game play.
on the first game you start as a host your firewall will ask to allow "Microsoft Directplay Helper" you must allow to play
also host and joining player the first time you start vanilla and each mod your firewall will ask to allow the "trek.exe" you must allow to play
these firewall messages will popup after you select "start new Multi-player game" so if you are playing in fullscreen you need to press the start key of your keyboard to minimize game to see messages.

Good luck and have fun playing

thunderchero

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thunderchero
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Re: Multi-Player games on Gameranger with DxWnd

Post by thunderchero » Wed Mar 22, 2017 10:47 am

Notes about GUI used

800 x 600 vs 1024 x 768 will work, but not suggested
1366 x 768 will only work vs 1366 x 768
1920 x 1080 will only work vs 1920 x 1080

Notes on Firewalls

windows firewall will popup and stay up until you allow.
other firewalls may popup for only a few seconds, if this happens you may need to configure and allow manually.

required applications your firewall needs to allow

gameranger
Microsoft Directplay Helper
trek.exe (note; you may have multiple trek.exe's allowed 1 for each version/mod you play on gameranger)

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Re: Multi-Player games on Gameranger with DxWnd

Post by ThrawnCrusher » Sun Mar 26, 2017 6:56 pm

That's very helpful and thank you

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Re: Multi-Player games on Gameranger with DxWnd

Post by roarke » Sat Apr 15, 2017 4:52 am

Is DxWnd implemented now in Gameranger ?

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thunderchero
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Re: Multi-Player games on Gameranger with DxWnd

Post by thunderchero » Sat Apr 15, 2017 7:49 am

roarke wrote:
Sat Apr 15, 2017 4:52 am
Is DxWnd implemented now in Gameranger ?
no, DxWnd can be installed when executing All in One installer. this just explains how to use DxWnd when playing on Gameranger.

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Re: Multi-Player games on Gameranger with DxWnd

Post by robertbc73 » Fri Jun 09, 2017 12:11 am

Me and a friend both installed from the all-in-one file, went to connect with the right IP address, and the game he set up was not listed. No games were listed but that isn't shocking. We ever tried your own multi-player mod thinking that would be our best best after udm turned out the same way.
"Understanding is a three-edged sword."
Kosh from Babylon 5

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Re: Multi-Player games on Gameranger with DxWnd

Post by thunderchero » Fri Jun 09, 2017 7:46 am

you posted in the correct topic, but did you read the first post?
thunderchero wrote:
Wed Mar 22, 2017 10:26 am
Once you have a Game room open you can play the original version of Birth of the Federation.
If you want to play a mod you need to change the location of the trek.exe to be executed. (host and all joining player must set to same trek.exe)
In game room select "Room" tab and select "Options..."
in new window select "browse" button on lower right and select trek.exe from the mod you want to play.
GR2.jpg
GR2.jpg (137.9 KiB) Viewed 3900 times
thunderchero

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Re: Multi-Player games on Gameranger with DxWnd

Post by roarke » Wed Jul 05, 2017 11:33 am

thunderchero, thanks.

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