Getting into Modding

Getting into Modding (Recommended Tools); support/discussion/questions

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severenth
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Getting into Modding

Post by severenth » Fri Jan 30, 2009 11:44 am

Basically, I now have a lot more free time, and I would like to begin hacking, cracking, improving and building my own mods for BOTF

However, I would like to know what programs people are using, for example, Hex Editors, Image Editors, the full whammy, so I can jump in and have some fun.

Please do list any and all programs, no matter how minor or unrelated intially, I'd just like a place to refer to so I can spend more time modding and less time with my beloved Google

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severenth
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Post by severenth » Mon Feb 02, 2009 7:16 am

Theres many people online, absolutely no one has any tips or help on getting in the modding ?

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Flocke
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Post by Flocke » Mon Feb 02, 2009 7:47 am

Sry dude,

UltimateEditor from DCER is a must of course. Even for hexediting it's useful to extract compressed files.

Additionally I use
HxD as hexeditor,
good old Windows Editor as text editor,
GIMP as graphic program,
Blender3D as 3D program but dunno how to export to BotF yet - although there's a guide somewhere with another but expensive program.

For the rest you have to wait on others reporting or must search the forums.

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Post by stardust » Mon Feb 02, 2009 8:10 am

'GIMP' ...who on earth thought that name up? :lol:

have to say, Ultimate Edtior is an absolute godsend for people like myself who have ideas on what they'd like to do, but can barely switch a PC on without getting into a fight with it :lol:
Computers! [Expletive deleted]

My 4shared folder

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Post by jonboylondon » Mon Feb 02, 2009 9:20 am

stardust wrote:have to say, Ultimate Edtior is an absolute godsend for people like myself who have ideas on what they'd like to do, but can barely switch a PC on without getting into a fight with it :lol:
Amen to that....... :wink:
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Post by Dr_Breen » Mon Feb 02, 2009 10:52 am

other necessary Programs are:

Winrar:
to open the .res files (as winzip corrupts them)

Ultimate unwrap 3D:
a simple program to align textures on 3d models, it is avaiable for free, use google

Multigen-Paradigm's Creator:
to make the .flt files
(as i am not sure if it is legal to post a DL link here i won't do it, PM me if you need it)

The Converter files:
this collection of small programs allows you to conver the .flt files into .Hob files
you can get them here: viewtopic.php?name=Downloads&d_op=getit&lid=79
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Post by Flocke » Mon Feb 02, 2009 11:36 am

Dr_Breen wrote:Winrar:
to open the .res files (as winzip corrupts them)
I would recommend the open source alternative 7-zip.

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Post by KrazeeXXL » Tue Feb 03, 2009 11:35 am

yea 7zip, would be better. remember what the rklabach said about winrar: it's a virus! ;)

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severenth
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Post by severenth » Tue Feb 03, 2009 5:59 pm

I would like to thank you ALL for your help in this matter

I did try a search, but I think with the regulars all back after site restore, everyone just knew what to do and use

If also, anyone knows any good toutorials, how to make/break ships, upgrades, that sorta thing, please ( if you have the time ) list a few

maybe we could compile this into a new part of the site ?

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Post by Wraith » Tue Feb 03, 2009 8:51 pm

severenth wrote: If also, anyone knows any good toutorials, how to make/break ships, upgrades, that sorta thing, please ( if you have the time ) list a few

maybe we could compile this into a new part of the site ?
I totally support that idea :)

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Post by Dr_Breen » Tue Feb 03, 2009 9:18 pm

check out this page, the first four steps are still up to date, i am sure you wont have any problems to follow them.

http://www.trekmania.net/conference/botf_tutorial.htm

step 5, the binary separation is outdated, we found a more efficient way to do it, and the models look much better then, however it still works. i will post a How TO, about the binary separation as soon as i find the time. just make a small model for the first time and this way of doing the separation will do fine.

Now to the phasers: after step 5.8 in the tutorial linked above, you need to do this:
viewtopic.php?name=Forums&file=viewtopic&t=6

just scroll down to the post from: Sun Aug 03, 2008 1:46 am, it explains very easily how to add phasers.

after that continue with the tutorial and your ship will be fine.
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severenth
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Post by severenth » Wed Mar 25, 2009 11:53 am

Gowron wrote:You gotta try out the HxD Editor
http://mh-nexus.de/en/ (English)
resp.
http://mh-nexus.de/de/ (German)

It's small, free, ad-free and reliable.

Available as a portable and an installable version :)
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Herald of Omega
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Re: Getting into Modding

Post by Herald of Omega » Sat Mar 15, 2014 7:08 pm

Can anyone recommend a good disassembler?

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thunderchero
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Re: Getting into Modding

Post by thunderchero » Sat Mar 15, 2014 9:27 pm

Herald of Omega wrote:Can anyone recommend a good disassembler?
ida has a free version that works well.

also you might be interested in the database files for info

viewtopic.php?f=76&t=2175

thunderchero

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