Options during Tactical Combat

BOTF Strategy Guide

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Snapper9
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Options during Tactical Combat

Post by Snapper9 » Sat Nov 17, 2018 2:15 pm

In the original version of the game, Tactical Combat has several options for the ships/groups. These options are called:

Charge
Harry
Strafe
Evade
Ram
Retreat
Hail
Select

Which maneuvers are hidden behind the mentioned options? What especially are purposes of "Charge", "Harry" and "Strafe"?

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thunderchero
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Re: Options during Tactical Combat

Post by thunderchero » Sat Nov 17, 2018 3:06 pm

the ship commands refer to how they will move in combat toward selected target.
when each command is selected it will display an image on left of basic movement.
some commands are for single ship while other are for groups of ships.

How they actually move depends of what command the target uses.

each command uses different probabilities to calculate effectiveness/damage, but this all depends on counter commands also.

example; charge vs charge would do max damage to all ships, while charge vs evade would prolong battle.

but to be honest any battle human vs AI are very simple and mostly favors human.
if AI has advantage they will attack
if AI is at disadvantage they always retreat

This is why combat is best experienced in Multi player human vs human

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Snapper9
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Re: Options during Tactical Combat

Post by Snapper9 » Sun Nov 25, 2018 12:43 pm

I understand the example. But how do the other combinations actually work?

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thunderchero
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Re: Options during Tactical Combat

Post by thunderchero » Sun Nov 25, 2018 3:13 pm

Snapper9 wrote:
Sun Nov 25, 2018 12:43 pm
I understand the example. But how do the other combinations actually work?
as far as I know no one has documented how each command works against other commands.

this would be a very difficult test to do. and I doubt any one would take the time to do it.

sorry

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