Galaxy Type... what the heck does it really do?

BOTF Strategy Guide

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cleverwise
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Galaxy Type... what the heck does it really do?

Post by cleverwise » Wed Jun 11, 2014 7:35 pm

I probably should know this by now but I really am not sure what effect the galaxy type has on the map?

The map is always the same grid no matter what type of galaxy so what really is this setting doing? :???:

Is there really any advantage?
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adi
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Re: Galaxy Type... what the heck does it really do?

Post by adi » Wed Jun 11, 2014 10:44 pm

it affects the distribution of systems versus empty plots; i never tried it; alwaysed used iregular but i guess if you chose ring then you will have an empty center; if spiral systems will be clustered in some arms;

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Re: Galaxy Type... what the heck does it really do?

Post by cleverwise » Thu Jun 12, 2014 8:33 am

Well I suppose that makes sense.
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Martok
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Re: Galaxy Type... what the heck does it really do?

Post by Martok » Thu Jun 12, 2014 9:22 am

Yes, the map type determines where stars are distributed.


Spiral maps will place most stars on the two main spirals, elliptical galaxies will see stars spread more evenly (although like spiral galaxies, the corners are still usually empty), and irregular galaxies are...well, quite interesting at times. ;)



adi wrote:i guess if you chose ring then you will have an empty center

Actually, ring maps have a cluster of stars in the middle with a ring of stars at the perimeter, and separated by a void in between.
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Re: Galaxy Type... what the heck does it really do?

Post by adi » Thu Jun 12, 2014 10:18 am

Martok wrote:
adi wrote:i guess if you chose ring then you will have an empty center

Actually, ring maps have a cluster of stars in the middle with a ring of stars at the perimeter, and separated by a void in between.
Aha, i see, Sombrero style map.

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Re: Galaxy Type... what the heck does it really do?

Post by robertbc73 » Tue Oct 28, 2014 10:18 pm

Against the AI, I always go irregular and hope for some breathing room between my nearest neighbors.
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